Luke Kemp writes- The slobbering praise Destiny largely received upon release always confused and frustrated me. Here was a very pretty, but unforgivably empty, game. There was an attempt to mask the paucity of levels with an irritating need to grind in order to progress, resulting in playing the same levels over and over or abandoning the campaign for PvP until you were strong enough. Even reaching the maximum level was stupidly over complicated.
Here, Twinfinite is writing that Destiny, despite being a T rated franchise, is full of dark and brooding moments that showcase the best of the team's narrative potential. They further write that, while Destiny 2 has not delivered as much as it should have on this front, Forsaken appears to be the big step that it needs to return to its greatest moments.
Gazette gaming columnist Jake Magee's lack of skill at Destiny is what made going flawless in Trials of Osiris more than a year ago taste so sweet. The feeling wasn't as great when he did the same in Destiny 2 last week, he writes.
Destiny 2 is the franchise at its best. With an engaging story, more cooperative activities and better competitive play, Destiny has never felt tighter, more satisfying or more addicting, Gazette gaming columnist Jake Magee writes.
At this point, who cares honestly? Both consoles have large enough install bases to sustain themselves. The whole "war" over who sold more is now a moot point. Just play your damn games and forget the rest.
Do people actually still play this game?! :/