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120°

Does Darksiders Deserve As Much Praise As God Of War?

When it comes to gameplay at least, Darksiders 2: Deathinitive Edition arguably merits comparison with the acclaimed game series that inspired it.

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Community3248d ago
DEEBO3249d ago

No
Good game GOW is just better game.

Aloy-Boyfriend3248d ago

Darksiders 1 was great but didn't accomplish as much as God of War 1, and God of War 2 was a much better sequel than DK2. Not as much praise but Darksiders is a good series nonetheless

Roccetarius3248d ago

Darksiders 1? Yes. Darksiders 2? Not so much.

Roccetarius3248d ago (Edited 3248d ago )

Darksiders 1 was a more focused game, and it had just enough puzzles to not make it unbearable. You had a signature weapon and some side weapons, plus extras that added bonuses depending on the situation. Skill-wise the weapons had enough variety for the first game.

Darksiders 2 added a bloated item system, which only served to inconvenience the player instead of serving as a improvement. Darksiders 1's itemization left it up to your own skill for progression, but Darksiders 2's system dropped the skill part and put emphasis on items.

That's not to mention the animations and the like, which was better made in the first game compared to the 2nd. It's hard to believe they spent 50 million on Darksiders 2.

InMyOpinion3248d ago

I also thought Darksiders 2 was much better, in every way.

IamTylerDurden13248d ago

I love Darksiders, both were great games but DS2 had way too much emphasis on puzzles. The puzzles became tedious in some sections of DS2, whereas in DS1 the puzzles weren't as gruelling.

The style, loot, and combat were very enjoyable in DS2 i just would've liked to have seen the puzzles toned down and the budget cranked up.

GoW is 1 notch above Darksiders, but i'd really like to see Darksiders get the budget it truly deserves. The art/lore is impeccable in DS though.

tgunzz3247d ago

I loved darksiders 1. The ending had me so pumped, when you could what looked to be the rest of the horsemen... The stage was set up for a 4 player co-op sequel....

InMyOpinion3248d ago (Edited 3248d ago )

Both are great games in their own terms. I tend to lean towards Darksiders 2 because I really liked the open world & RPG aspects of it.

It actually reminded me more of Zelda than God of War.

Summons753248d ago

Yes it does. The gameplay was way more fluid and fun than GoW, the story was more interesting too.

fei-hung3248d ago

I'm torn between being a GOW fanboy and loving Darksiders to bits, making having a favourite between the 2 very difficult.

If anything, Darksiders has proven it is possible to make a GOW game with more depth in the combat and gameplay, have dungeons and puzzles as well as rpg elements.

The story and characters are given a lot more depth in Darksiders and it has a far bigger and varied campaign. The problem I have with GOW games is that ultimately it is all over to quick. The production value is through the roof and the set pieces are out of this world with nothing coming close, but the games are just way too short. Darksiders seems to have a good balance of scale, and with better production values it would be beastly.

Here is to hoping Corey has taken note for the next game he is making.

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60°

God of War Settings for the Steam Deck: Optimized for 40 FPS

With God of War: Ragnarok launching on PC later this month, we decided to take its prequel for a spin on the Steam Deck OLED. Fortunately, the game looks and runs admirably with consistent frametimes and sharp textures.

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100°

God of War Needs to Redefine Kratos' Purpose Clearly and Quickly

Whatever form the next God of War game takes, it needs to be clear about what role Kratos is playing, lest the franchise lose direction.

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Community121d ago
Nacho_Z121d ago

I'm pretty sure it'd be a major mistake having Atreus as the main character in the next GoW. Seems to me like at best people tolerate him and his gameplay sections.

Ideally the story for the next game would be that Atreus has gone missing in Egypt, Kratos gets mad about it, picks up Mimir and goes on a god killing rampage.

121d ago Replies(2)
goldwyncq120d ago

The point of Ragnarok's ending is to show that Atreus is his own man now. Having Daddy Kratos save him in Egypt after getting himself into trouble would just undo his entire character development.

Nacho_Z120d ago (Edited 120d ago )

The point was more to do with getting Atreus out of the way rather than him being saved. Let's say he's off on his own adventures then and invent another reason for Kratos to be in Egypt.

Could be that Kratos thinks he's been captured or killed as motivation but at the close of the game it turns out Atreus has been up to his own shady shenanigans.

Lionsguard121d ago

They need to bring back the "God of War" in God of War. I was expecting to unleash hell and fury in Asgard against Thor that they really talked up in the first game but all we got was brooding middle aged dad drunk in a beer hall. Ragnarok was still "good" but I left that game expecting a lot more.

InUrFoxHole120d ago

Tried Rag... just couldn't get into it. Felt like more of the same. I would welcome a Kratos only game again.

60°

After Death Stranding, Here are 5 Games Apple Should Port to iPhone

Now that Death Stranding has landed on iOS, here are five other PS4-era blockbusters that we'd love to have to play on our iPhones at any time.

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