After an extensive amount of testing and playing online on Halo 5: Guardians we have summed up our thoughts on an individual review of the experience.
Halo 5: Guardians lead concept artist Darren Bacon explains that the game's marketing was completely seperate to the game's development.
The marketing wasn't the issue, it just felt 343 were so bothered about getting Halo away from being known as a Bungie franchise that they tried to introduce so many changes to counter this.
It felt like they were trying to replace Chief as a character thus the big push on Agent Locke (he even got his own mini series). Chief was even in less missions in comparison.
Introduced squads which forced single player gamers to be paired up with 3 AI players over drop in / drop out co-op.
Cortana was butchered, ruining that relationship between Chief and Cortana we all liked. Would have been fine if the twist was the Didact was secretly controlling her or something but nothing. Did she come back in Infinite? Nope. Killed off screen in a sudden 180 to her villainous turn and replaced by a copy since they knew they screwed up.
Expected you to have read all the novels and the like to understand who Blue Team were and their relationship to Chief, had no build up to the characters and it felt like they expected you to like them without it being earned.
Everything they did felt like change for the sake of change, to mark it was a 343 game not a Bungie one and it's hilarious as they tried to f*** around with the multiplayer in Halo 4 to make it their own before reverting things in Guardians.
No issues it's just wasn't good story at least my friend it wasn't well written.
Yeah it says a lot about the management of 343 at the time that they could have a marketing campaign be so disconnected in tone and story from the game it's supposed to be about.
I'd imagine it would be frustrating for the developers that the marketing beats seemed far cooler than what you were stuck making. Maybe it would've been better if 343 just continued the story from their previous game but nooo they couldn't be bothered to do that even once
Xbox Game Studios and Halo Studios' Halo 5: Guardians had a story roadmap that was abandoned after poor reception from fans.
We didn't have an issue with the story, we just didn't enjoy the missions and the execution.
What's crazy is how decent Halo 4 was. It wasn't amazing, but it was decent. And then it all went downhill.
According to a Halo Studios dev, a PC port of Halo 5 was being considered but was ultimately scrapped due to technical issues.
Still no Halo 5, Fable 2, Gears 2 & 3 on PC.
I like when we get whole franchise collection on PC ... instead of partial ones, disregarding how yucky the missed one(s) are.
We've got Fable, Fable Remastered, Fable III on PC but the best one, Fable II is stll missing.
Same with Gears 1, Gears 2 Remastered, Gears 4 & Gears 5 ... but no Gears 2, 3 or judgement on PC.
If not for MCC, PC would've been stuck with Halo 1 & 2 and then straight to Infinite.
Fix this MS.
Great read.
I see the rose covered goggles have worn off with the later reviews that played the game for more than a day. On Oct 27th people were claiming it was the best Halo ever...now the reviews are getting more realistic . I will eventually pick this up, but 343 needs to be replaced as the developer of Halo
Me honestly i prefer halo campaign...if it had a hardcore mode where 1 shot u are dead it would be greaaaattttt....still playing the mcc ..then halo 5,just played for like 30 min and its a beast...
Imo. Best Halo to date.
The campaign is awesome playing Co op on legendary. Huge open battlegrounds... Reminds me of Halo3
Multiplayer is the best.
Kudos to 343.