"From #PlayStationPGW 2015, PlayStation France host an interview with Media Molecule. New details on Dreams PS4’s story, gameplay, and more revealed. You will have a customized character at the very beginning as Media Molecule presents the story in Dreams PS4. What is expected to happen is for players to get into the story and venture off into user created story’s. Not only that but gamers will eventually be taking the story in Dreams and evolving it into something new." - states PlayStation4Dreams
A dream it shall remain
Dreams had potential but it really needed to get off of the PS4. It released so late in the gen when everyone was already wanting to move on to next gen systems. It should have come to PC, and a native PS5 version should have definitely released.
Media Molecule always seem to be too ahead of the curve to have a big hit. Hopefully whatever they are working on now finds a big audience.
For whatever reason/s they somehow dropped the ball hard with Dreams, our loss
Dreams was fantastic, especially when VR was added. The things people managed to build was incredible. Some of the best VR experiences are still from Dreams experiences. The huge crux for it was being on consoles however and it was missing one thing that they didn't have back then and that we have now..... A.I.. With the advent of AI today, if they could have had Dreams running on PC and somehow got AI to work where we just typed in a prompt and it did things, it would have been a massive game changer, it could have just made the AI "Dream" and create its own things. It could have solved their problem of somehow getting one dream to just change into another one seamlessly. I really think Dreams deserves a second chance.
It was an awesome idea but even with tools that were supposed to make it easier to make a game, it was still so hard and convoluted. It tried to do to much at once. It would have been better to separate everything into easier parts, build the world, then the character's, then the music, etc. Not everything all at once. Some people understood it but most were overwelmed or confused.
P.T. may never be coming back in any official capacity, but fans of PlayStation game Dreams might be in luck this spooky season.
I have to emphasize that this is an extremly well made remake, it's the full game with all the content and features plus more. Visuals and sound is very close to the original, this version was recently published. I know there's a lot of predjudice against Dreams, which is a shame and not really deserved, the tool is much more capable than many think.
Media Molecule director said the studio's next title is more a game & less a creation tool. He also regrets not having a PC version of Dreams.
If there was one PC version that should have existed it’s Dreams
I’m super glad they will be going back to something more traditional gaming wise.
My dream was DreamsVR and creating landscapes, characters, and sculptures using that amazing toolbox in vr, that would have been something imo.
Dreams PC was the dream. Woulda given the game a much needed boost. Here’s hoping they follow it up well.
I use to say this when the game was first releasing, many kept saying it would not be possible, something about the toolsets.
I said this was one game that needed to be on as many platforms as possible, including PC and Xbox just like how Minecraft is everywhere.
Creation tools just don't work on console very well. It's definitely more suited for PC, and it's very odd Sony decided not to port it over. Good MM is working on an actual game instead.
I was wondering and I don't know if anyone else has picked this up somewhere but do you have to use the PS4 Dualshocks light bar sensor to select things while creating.
The videos I've seen they all do that but I didn't know if it was just an option like how you can use it while using the keyboard when writing a message.
For me I'd rather just use the analogue sticks to move and select things on screen.
So is it a choice or is it forced?