"It’s Microsoft’s most important brand in its battle to lead the Xbox One to console dominance, so does that mean the industry giant is overly hands-on with its development?"
Halo 5: Guardians and several other Xbox One exclusives will become playable on PC thanks to a new Xbox One translation layer
Isn't this the foundation for your next Xbox?
This is exactly what some of us have been talking about...a way to bridge existing console users into a Xbox branded PC
I am just astonished that MS wants to make as much money as Xbox as possible yet so many of their older games aren’t on PC
In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.
In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.
This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.
The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.
Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.
The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.
Daily Video Game writes: "GameStop is running a new pre-owned game sale on over 1000 pre-owned games that offers four pre-owned ($9.99 or less) games for $20 across multiple gaming platforms right now, including PS3 and Xbox 360!"
Given the nature of backwards compatibility on new systems, this is a great sale in case you missed out on some gems from last gen.
Most of the games on Xbox are on game pass. The Switch games in this sale are trash c'mon farming simulator that's laughable. The PS4 games should be cheaper. I can't wait for the GameStop going out of business liquidation sale.
These sales, while potentially great, really struggle to be valuable given you can't easily parse what games are in stock. You can't just say "only show what is online & what are in my nearby stores". Probably 60-75% of these games in these massive lists are out of stock for shipping, and out of stock locally. It makes it a chore to find anything you'd want, much less 4 of them, much less enough if you wanted to get to a free shipping tier. It's a bummer.
I find this kind of hard to believe unfortunately. The series is too important to not be influenced. Hence why things like splitscreen were dropped - that is what the fans want, but doesn't get people buying Xbox Live does it.
This might be true in terms of what fans expect from gameplay and story and other aspects of the Halo package, and Halo 5 may very well be different, but I think the state of the Halo: Master Chief Collection from launch until right now is proof that MS marketing decisions and meeting release deadlines matter more than QA, and have FAR more sway than what fans want. I'm providing this, because history has shown that MS has more influence over Halo than the fans.
I mean, what you have in MCC is what is supposed to be a legacy collection that is still to this day full of issues, and will be so permanently on Xbox One because MS would rather release it during their holidays than give it a much required and respectful delay to ensure it was not a broken POS. I think MS also has the ability to arrange to deceive fans with all the 8, 9 and 10/10 scores for what was essentially a fundamentally broken game.
Then again, this is a comment coming from a studio that didn't let its fans know that they were buying a laughably broken product until they found out for themselves.
Yeah, 342 muffed up MCC and yeah, it was probably because of Microsoft's expectations. That issue, however, provides even greater incentive to get Halo 5 right, and 343 would take note of what went wrong with the MCC and not make those same mistakes again.
And I agree with the article, as this next game contains many of the features me and some of my friends have fantasised about, such as the larger-scale warzone battles with lots of vehicles, players and NPCs. Me and my father even had conversations about it, such as,
"wouldn't it be great if there were bigger maps with more players, and even adding the Covenant into the fray!"
I'm sure many people felt the same way and voiced their desires, so kudos to 343 for honouring the fans.