"Year One Destiny was a well put together game that felt sterile, like all the personality was sucked out of it during development. The Taken King continues to build on what Year One Destiny did so well, namely its endgame content and excellent gunplay, and supplements it with a shot of desperately needed charisma."
Here, Twinfinite is writing that Destiny, despite being a T rated franchise, is full of dark and brooding moments that showcase the best of the team's narrative potential. They further write that, while Destiny 2 has not delivered as much as it should have on this front, Forsaken appears to be the big step that it needs to return to its greatest moments.
Gazette gaming columnist Jake Magee's lack of skill at Destiny is what made going flawless in Trials of Osiris more than a year ago taste so sweet. The feeling wasn't as great when he did the same in Destiny 2 last week, he writes.
Destiny 2 is the franchise at its best. With an engaging story, more cooperative activities and better competitive play, Destiny has never felt tighter, more satisfying or more addicting, Gazette gaming columnist Jake Magee writes.
Gotta say, whatever many faults Bungie has had with the game over the past year, they've gone a long way to correct about 96% of them. Now that they've got a great foundation to work with, I hope they kick off year two better than last time around.
REALLY tempted by the Taken King because vanilla Destiny is...you know the story.
I've enjoyed my time with TTK, but there is still a ton of grinding. I am indifferent to grinding, but I know it's a necessary evil to get great gear in ttk. However, in some areas, grinding has been reduced. Being able to use motes of light to level gear is amazing. ttk will hold me over til halo 5. I won't play until the next expansion.