Ico and Shadow of the Colossus team lead Fumito Ueda has confirmed that his upcoming PS3 title has not yet reached the "critical" stage of production.
This is a gallery of beautiful screenshots taken from an emulator running Shadow of the Colossus. All screenshots are high rez. I made this gallery for Team Ico fans, since we aren't getting any news about The Last Guardian or news about an HD remake for the Team Ico games.
I am very confident we will see Ico/Shadow of the Colossus in HD with trophy support on a single blu ray disc at least 3 months before the release of The Last Guardian
SVGL writes : "After we all ooh-ed and aah-ed at the E3 video for Team ICO's new project, The Last Guardian -- which a majority of (super unscientific) SVGL poll respondents said was a PS3-seller -- many of you weighed in on the community discussion as we tried to answer one question: What, exactly, makes that game seem so good, when most of us are in agreement that it's nearly impossible to tell much about a game from its early trailer?
The answer proved to be elusive. It's pretty hard to pin down what about it makes many of us not just enthusiastic, but emotional -- and mulling it over prompted lots of you to extend the question not only to Last Guardian, but to the rest of Ueda's oeuvre, ICO and Shadow of the Colossus, too."
Ueda games have interesting concepts, but are laughable in terms of gameplay, and that's what matters the most in a videogame. That's probably why his games are only popular to a really, really small group of niche gamers on the internet.
Fumito Ueda creates the most beautiful of fantasy worlds, though what he struggles for is to create something that resembles our everyday reality.
He wants to leave something for future generations but doesn't want to see his games in a museum.
He prefers to stay working at his desk but gives LEVEL a chance to get to know one of the modern gaming-world's most original designers a little better.
Ueda looks a little lost.
"To leave something to future generations would feel great. But I don't want my games to end up in a museum. I'd rather see that someone in a hundred years from now finds one of my games and play it. That way it's solid proof that I've made something timeless. and therefore lasting. That would be my legacy." -Fumito Ueda
Wow,I am telling you right now...You succeeded!
Right up there with
Will Wright (Sim Anything)
Miyamota (Mario, Zelda, Pokemon?)
Yamauici (Gran Turismo, Omega Boost)
Kojima (Metal Gear, Policenauts)
excuse my spelling....
My kids will play all his games.... When I have them that is........
Qoute about SOTC
"- We made the game for people like me, who love to play games, and that made Shadow of the Colossus a little more advanced than ICO. Every aspect of the game was raised to a new level and that unfortunately made the game selective and hard to get a GRIP on." - I gotta good laugh out of that.
After reading what he said about technical limitations. I can see why I always felt as if SOTC was "The first PS3 game". Team Ico literally pushed the PS2 to its limit without ANY LOAD TIMES but the beginning and being teleported back to the temple.
The Last Guardian will be the Greatest Game Ever.
Probably still in pre-alpha!
It truly takes time to create a masterpiece. Whatever they make it'll be day one for me.
i own both consoles and i think ps3 is better YANKEESPAWN. just because your poor and cant afford a ps3
:| how long does he expect us to wait. MGS4 has simply spoiled everything for me, i want a game of that quality:P