Worthplying Review: Command & Conquer 3: Kane's Wrath

Command & Conquer 3: Kane's Wrath is the first expansion to the Tiberium Wars series of C&C titles, ported over from the PC to the Xbox 360. If you've been a fan of the series for a while, you'll find a lot to love with this newest expansion, and the title is even friendly for newcomers. Easily one of the faster-paced RTS titles on the market today, Kane's Wrath introduces sub-factions to the three main groups, including new units, some of which work a lot better than others. The standard cheesy Full Motion Video sequences are still present, as is the over-the-top military story line, which skips around the Command & Conquer timeline from act to act.

While Kane's Wrath is definitely an expansion and doesn't make great strides or changes to the initial gameplay formula featured in Tiberium Wars, it does function as a stand-alone title, and at $40, it's a reasonable introduction to players who have been wanting to try out a console RTS. The plot of the main campaign is devoted to the Brotherhood of Nod faction, focusing purely on Kane (as the title implies), starting from his presumed death at the end of the first Command & Conquer title and then jumping forward in time to cover various events in the Brotherhood's history. This pattern allows players to see things from a different perspective and reveals interesting new details revolving around the Brotherhood.

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