A developer who is currently working on Armature’s Recore as a senior/principal designer has listed the game for both the Xbox One and PC on his online portfolio. It is further stated that the 3rd-person action adventure game is being developed in partnership with Keiji Inafune, exclusively for Xbox One and Windows 10.
Of course Sunset Overdrive gets a nod. It's Insomniac!
I personally think there's better on gamepass then what was listed. State of decay imo is better then anything listed. Recore seemed alright for what I played on there also.
Odd that he specified 'Game Pass Ultimate' instead of just 'Game Pass' just so he could include a relatively weak choice comparably in 'Alice: Madness Returns' which is available with EA Play. SoD was a far better overlooked game to have listed.
Omar Banat: Xbox Game Pass is one of the most ingenious services that Microsoft has come up with, but for these five games, it didn't come soon enough.
Game Pass certainly could have helped Sunset Overdrive which was underrated, imo.
"But the focus of the day is Remedy’s 2016 critically acclaimed Xbox exclusive, Quantum Break, and how Game Pass could have given it a much-needed bump."
Quantum Break received overall good reviews. Not great, but good. Critically acclaimed? Sorry, no. That's hyperbole.
"And fast-forwarding a few years, we saw what a boon Game Pass was for Gears 5. Not only did Game Pass help get the game into the hands of more Xbox and PC players, but it also helped it exceed Gears of War 4 in sales."
Gears 5 was launched on Steam day one. Gears of War 4 still isn't on Steam. I think that's important to point out if you are going to allude to reasons why one game outsold another.
There’s no denying how good Gamepass is but I’m still foggy on how it benefits developers/publishers. Like, do they just get one lump sum of cash to put the title on Gamepass? I mean, I personally canceled my pre-order for Outriders when I saw it’s going to be on Gamepass day 1. Judging by that I’m not sure Gamepass helps with the sales of games, rather it does expose games to more players, but how much of that equates to sales down-the-road?
Article on the story of Recore which includes new information on cut characters and covers its rumoured development hell. "Recore’s always been a title that’s fascinated me, as it's clearly a game that never fulfilled its potential for whatever reason. It's filled to the brim with bugs and glitches and yet, despite that, still managed to charm many who played it. It’s the first game that I wanted"
Probably.
Part of ReCore's developer online portfolio.
"RECORE
Developer: Armature Studio
Platform(s): Xbox One, PC
ReCore is an upcoming 3rd-person action adventure game being developed in partnership with Keiji Inafune, exclusive for Xbox One and Windows 10. In ReCore, you play one of the last surviving humans and team up with a variety of robot companions to travel through a hostile and mysterious world. Having just been announced, I am not at liberty to post any more details about the game just yet, but Microsoft has big plans for the game and the IP over the coming year."
http://bobbypavlock.com/ind...
Cool I'd love to see it on PC
Was kinda hoping we'd keep a few full xbox exclusives :/
On the bright side, more people get to play it and the developer will make more money off it so that's great!