GR:
When Unicube started demoing Sheltered for me, I couldn’t shake the feeling that this was dramatically similar to this year’s This War of Mine. Both feature desperate scenarios where people must survive in a found shelter in a world of scarce resources, risky exploration, and the inability to blindly trust anyone you meet. In fact, your characters can get depressed or catatonic from trauma just like This War of Mine. But the developers were ready to address my concerns by showing me what’s truly different about their upcoming work, and it turned out to be quite significant.
Shaun writes: I’ll start by saying I’m a terrible father. That’s how Sheltered made me feel. On starting the game you’re given the choice on the make up of your family and I decided to pretty much base it on my own, though I did gift myself an extra child, a son called Isaac.
I thought creating and naming the family after my own would give me extra incentive to succeed, but boy did I fail epically hard!
The Indie Game Website writes: "Sheltered has been out for a couple of years on PC and is now gracing the Switch with its desolate, stressful presence. Set in the wake of a post-apocalyptic disaster, you have one goal: try and keep your family alive. The entire world has fallen into ruin, so rather than working towards the greater good, you just have to keep your loved ones alive for as long as you can."
Team17, a global games label, creative partner and developer of independent, premium video games in partnership with Unicube announced that Sheltered is out now on Nintendo Switch™.