Polygon:
"Creating a new Need for Speed game presents an interesting challenge in that the franchise has never really been just one thing. Across 21 years and 22 games, Need for Speed has covered a lot of mileage, appealing to different kinds of gamers with different kinds of racing. The high-speed, arcade antics of Need for Speed 3: Hot Pursuit are barely even comparable to the more simulation-centered Need for Speed: Shift, for example."
Players who want a similar experience to the Need for Speed games should check out the following racing titles.
Only game I've seen remotely come CLOSE to NFS Underground is JUICE 2 Hot Import Nights PS3
Customization upgrades.
"Need for Speed has always been too ahead of its time." An in-depth development team interview, covering 30 years of NfS.
Out of 30 years Ea Canada made all PS1 versions they were New and Exciting then Blackbox Studio took over all were Fantastic.
Criterion Games took over Every last title is and was Junk including Unbound.
The Need for Speed team celebrate the franchise's 30th anniversary by discussing how the series has changed over the years.
One thing is for sure... it looks pretty. And with Underground-esque customization, it's going to have some legs. I'm excited.
I hope you can turn off that stupid camera slide and also hope the physics aren't horrible like the last couple of games the had. For me the driving physics can make or brake a racing game. Look at Test Drive, I think it's a better game then Forza Horizon but the driving physics are just so bad that I stopped playing after an hour. I tried getting back into it but just couldn't
Always online has me cautious to the point that I'm almost not interested.
IS it gonna let me play offline?
Need for Speed still doesn't let me drive offline, though.