UGO writes: "Like most rational people, I have an aversion to small creatures whose movement can best be described while using the word "skitter." I do not like things that skitter across the kitchen floor. I do not like things that skitter up walls. Suffice to say, I'll be fine if the rest of my life is skitter-free and if all creatures of that ilk are kept out of my sight and mind. Unfortunately, the developers over at Rainbow Studios have brought me right into bugs nest with their upcoming Wii game, Deadly Creatures.
For those of you that haven't heard of the title before, here's a little catch-up. Deadly Creatures follows the rivalry of a tarantula and a scorpion in the middle of the Arizona desert. In the beginning of the game, the two are pitted against one another in combat when outside sources suddenly separate the nemeses and starts their constant struggle to finish the fight they began. What are these outside sources, you may ask? Why it's people, of course. Two men are out wandering in the desert and they seem to be looking for something. Curious"
Beneath all the Smash and shovelware, the Wii really did have quite a few gems.
Not a bad list.. I would add Excitebots, Kororinpa 1 & 2, Bit.Trip series, Geometry Wars: galaxies
In an enlightening interview with Laser Lemming Nordic Game's Martin Kreuch reveals the swedish publisher's plans for their recent haul of THQ ips, including Darksiders.
How about no Darksiders at all? I never understood how people could play this game from start to finish, both belong to the worst games I played in the last 10 years.
Oh maaan, please continue the story of darksiders series.
Also if you do manage to get older developers, i hope you guys remove the rpg-ish element. <_<
The game was much better without it.
Game Informer - One of the most unique Wii titles revolved around a spider, a scorpion, and actors Billy Bob Thornton and the late Dennis Hopper. THQ released Deadly Creatures in 2009 to little fanfare, but many that played it were charmed by its quirkiness. This week, we see if that charm holds up.