Many assumed that Bungie's next project would feature the Master Chief marooned on a strange planet, struggling for survival--a sort of off-world Far Cry. However, a source with knowledge of the studio's development slate told GameSpot a different story. She or he said sometime this year, Bungie will announce a "darker, grittier" Halo title that doesn't feature the Master Chief at all.
According to the source, the new Halo game will be a spin-off that resembles "a cross between Ghost Recon and Gears of War." It will reportedly tell a "less cartoony" and "more bloody, violent, and grim" tale of a battle between UNSC forces and the pan-racial religious empire known as the Covenant. The game's atmosphere was described as similar to that of the live-action Halo shorts directed by South African filmmaker Neil Blomkamp, who was to helm the now-stalled big-screen adaptation of the game.
The source says the upcoming Halo game is a tactical shooter that will follow a squad of colonial marines or orbital drop shock troopers engaged in "intense" fighting on the ground. Gameplay details were scant, other than the fact it will reportedly allow gamers to play as an entire squad in co-op mode through the entire campaign. The exact number of co-op players has yet to be finalized, but it could be as high as eight. It is unclear if the new game is the same as the "Halo: Forerunner" project first rumored in 2006.
In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.
In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.
This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.
The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.
Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.
The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.
It’s a law of nature that eventually, every long-running game franchise will have a particular entry that gets dinged for straying too far from what made it so fun in the first place. Your Super Mario Sunshine, your Dragon Age II, Assassin’s Creed III, and so on. Whether or not that opinion changes more favorably over time, the initial specter of negativity will forever hover it. Microsoft’s Halo is no exception, except that negative specter hasn’t hovered over one particular game, but one whole studio.
Halo 4 released 10 years ago today, and its disappointing reception was just an omen of things to come with 343 Industries at the helm.
Halo 4 and infinite have a 87 on metacritic and five a 84🤣. 343i need contents and everything else will play it self out.
Halo 4-6 are like the Star Wars sequel trilogy
They all just seem like a brand new games with small connections to the last one but no solid arc connecting them, you’re just told stuff that happened off screen in between the games and nothing makes sense
It’s like they didn’t plan a new trilogy out
I'm getting a good gaming laptop soon and i'm finally going to play through the Halo franchise again plus Infinite but i never played Halo 4 before .. can anyone tell me how's the campaign in comparison to the games before it and compared to Halo 5 ?
Just as long as i get, Halo: Multiplayer Edition, within the next 3 years, ill be happy.
Same gameplay....less eye poking jaggies.
HALO can make money for any dev (cuz of huge fanbase)
so they can put more budget for development process for make a big single player(story,character design,voice acting etc) aswell (like BLIZZARD games)
HALO was an extremely good idea at first for FPS games,sth different from other Human vs Alien(vampires,infected enemies.. blah blah bla) games ..
but HALO 2 and 3 wasnt that fresh as the first one.. hope to see a better single player and story, I will buy a 360 for second time just cuz of this game ( I love the first one , but hate the 2nd and didnt play the third, just see my friends playin)
This actually sounds good...
if true. well, we will soon find out if this is true or not. e3 would be perfect time to announce it. *crosses fingers*
Its nice to see a change of direction for a series.