220°

Evolve’s Steam Player Base Nose Dives

Evolve has been a controversial game, even before it’s release. The heavy use of pre-launch DLC, and pre-order DLC, enraged a number of people. The large focus on online player meant the game needed a strong, consistent, player base in order to thrive.

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GamerEuphoria3332d ago

Victim of their own bull crap. Aggressive DLC marketing, taking content out of the game to flog off as a lay to win option. The hype, the massive launch parties. It's a free to play game wrapped with a retail priced, with chunks ripped out to sell separately .

Have you seen the ending ?!

HammadTheBeast3332d ago

lol the ending is such a joke.

Godmars2903331d ago

@fallacious:

Probably on Youtube.

HammadTheBeast3331d ago

⍟⍟⍟MAJOR SPOILERS AHEAD⍟⍟⍟

https://www.youtube.com/wat...

There is is.

Palitera3331d ago

Yet it has a 77 Metacritic, a clear proof of how reviewers deal with severe anticonsumer practices.

Jackhass3332d ago

Hopefully they loosen up the DLC reigns a bit and give folks a reason to come back.

PixelGateUk3332d ago

Evolve *cough* 'game of the year' edition (or Gold as they called it way back when) would be a pretty good option. Or just make it Free to play and sell characters/skins/weapons...tho ugh i doubt that would be a financially viable idea at this point :(

crazychris41243332d ago

Damn 28000 to 4300 in 30 days, sucks for those that still play it but 2K and Turtle Rock can only blame themselves

Rachel_Alucard3331d ago

I think 2K is the one at fault here. I've always seen TR's games as light on content and multiplayer focused from the first CS days. However, 2K is not one to handle games like this correctly so I assume they tried presenting it like a AAA dudebro game and that killed it.

Razputin3331d ago

Fully 2Ks fault. They have been their own demise for quite a while.

If you can recall a few years ago after the release of Bioshock they made a fantastic about how they could make sequels and annualize their games like other studios but won't. Low and behold Bioshock 2 releases and gets mixed reviews, that gets canned until Irrational has to get back on the reigns and release Infinite.

Then they talk about not spamming with DLC and paid content, and almost every single game have released is full of pay for DLC. From Borderlands, to NBA 2K, to now Evolve.

All full of DLC and content that could have and most importantly could have been released day 1 with the game.

Tex1173331d ago

Shame, the concept is good, and actually a little creative.

I hope Publishers and developers understand it was not the creativity of the game that crushed it, but all the DLC bs and/or full price game.

gangsta_red3331d ago (Edited 3331d ago )

I don't think it has anything to do with the DLC. I think it's more to do on the multi-player aspect of the game. Getting 5 players together who aren't friends and have them work together is frustrating and I can see a lot of people dropping the game for that reason.

I played the game with friends and it was only fun when everyone was in the game playing. The AI is okay but it's not the best and no where near as fun is a real person was playing.

And had to return it to Gamefly because there just wasn't enough times to get all my friends together to play this. I think this might be a reason why it dropped off.

Edit:
Even with someone as the monster, you get a person who isn't experienced and is easily captured/killed. Or doesn't take it serious enough. It's definitely a better experience to play this game with 5 friends.

rdgneoz33331d ago

"Getting 5 players together who aren't friends and have them work together is frustrating and I can see a lot of people dropping the game for that reason."

It's 4v1. Don't think the monster wants to play friends...

MasterCornholio3331d ago

Well if I was the monster I would get bored with winning countless times against idiotic teams. That's what I saw happen to a streamer when he played monster.

Show all comments (23)
80°

Evolve or Die: The final days of the follow-up to Left 4 Dead

Back in 2016, Turtle Rock announced that support for its 4v1 monster-hunting shooter Evolve would end but fans wouldn't let it die.

100°

‘Evolve: Stage 2’ is back from the dead as peer-to-peer servers come back online

From NME: "Evolve: Stage 2 had its multiplayer servers shut down back in 2018, but today players are once again able to matchmake and join peer-to-peer multiplayer games.

Several months ago, peer-to-peer functionality was lost for Evolve Legacy, which was the only way fans of the series could play with friends. Upon a multitude of players reaching out to publisher 2K, the issue was eventually fixed earlier in July. It seems 2K have gone a step further now, and reinstated peer-to-peer and matchmaking functionality for Evolve: Stage 2 after four years."

MIDGETonSTILTS17633d ago

^^this, I have so many awesome skins on Xbox that I’d rather not lose

Germaximus633d ago

Yes so far because it's just the servers alone coming on and the console version never had the free-to-play update.

I imagine if they find people playing the PC version and enough players are enjoying it then they'd probably reconsider opening console as well but I wouldn't count on it.

The game was epic as a monster. Hunters were really boring to play as to me.