As we dive further into the new Iwata Asks with Mr. Aonuma, we're getting a clearer picture on many of the design principles behind Majora's Mask. One of those was to get rid of the inviting nature of Ocarina of Time and literally dare gamers to "beat me if you can". Arguably this is what lead to a really strong attachment by those that achieved the ultimate goal, though at times this very thought process also turned many gamers off.
Bad news for TOTK fans, as it now appears unlikely we'll get DLC if comments by the game's producer are anything to go by.
Amemiya writes: "We interview producer Eiji Aonuma and director Hidemaro Fujibayashi from the Nintendo development team that created this fascinating world."