Evolve Review writeen by Gioteck. Check out our review and gameplay of Evolve out now for Xbox One and PS4 plus PC:
"So here we are, a few months into Next Gen gameplay development and we have already been treated to a few inspiring titles that are signposting the way ahead for development studios all over the place. Now that next gen developers are finding some traction, we, as gamers, are being treated to a glimpse of what the PS4 and Xbox One can truly achieve. So is this latest heavily marketed ‘creature feature’ going to be a monster release for 2k Games or will it be a monster failure? Without any further fanfare let’s activate beast mode and find out what all the fuss is about."
Back in 2016, Turtle Rock announced that support for its 4v1 monster-hunting shooter Evolve would end but fans wouldn't let it die.
From NME: "Evolve: Stage 2 had its multiplayer servers shut down back in 2018, but today players are once again able to matchmake and join peer-to-peer multiplayer games.
Several months ago, peer-to-peer functionality was lost for Evolve Legacy, which was the only way fans of the series could play with friends. Upon a multitude of players reaching out to publisher 2K, the issue was eventually fixed earlier in July. It seems 2K have gone a step further now, and reinstated peer-to-peer and matchmaking functionality for Evolve: Stage 2 after four years."
Evolve is an asymmetrical multiplayer experience born at the tail-end of the wrong era, in the multiplayer world.
Great idea but poorly executed and destined to fail from the begging. Only thing I’m grateful towards this game is that it’s the one that convinced me to never buy a game blind again.
Shadowrun for the Xbox 360/PC would of been a better example of a great online game that launched At the wrong time.