Matt of DSOGaming writes: "After 4 days and over 10 hours of gameplay I think it is time for me to give my review of Evolve."
Back in 2016, Turtle Rock announced that support for its 4v1 monster-hunting shooter Evolve would end but fans wouldn't let it die.
From NME: "Evolve: Stage 2 had its multiplayer servers shut down back in 2018, but today players are once again able to matchmake and join peer-to-peer multiplayer games.
Several months ago, peer-to-peer functionality was lost for Evolve Legacy, which was the only way fans of the series could play with friends. Upon a multitude of players reaching out to publisher 2K, the issue was eventually fixed earlier in July. It seems 2K have gone a step further now, and reinstated peer-to-peer and matchmaking functionality for Evolve: Stage 2 after four years."
Evolve is an asymmetrical multiplayer experience born at the tail-end of the wrong era, in the multiplayer world.
Great idea but poorly executed and destined to fail from the begging. Only thing I’m grateful towards this game is that it’s the one that convinced me to never buy a game blind again.
Shadowrun for the Xbox 360/PC would of been a better example of a great online game that launched At the wrong time.
Games are meant to be Entertainment, Not a heavy investment, after all the game is going to devalue rather very fast at there high price DLC, the cost of the game is enough to make millions for the devs and publishers, so why be so very GREEDY? we the game players have stud by for long enough being ripped off, and then they want seasonal pass cost to be added as well.
I't just not on.