Richard Bailey Jr. of The Koalition writes:
After the successful launch of Left 4 Dead way back in October of 2008, the talented team over at Turtle Rock Studios decided to focus on creating a new IP with a more strategic and dynamic multiplayer experience. The end result of this experiment is Evolve, a sci-fi themed asymmetrical multiplayer game that pits four player-controlled hunters against a menacing player-controlled alien monster.
Last month, I participated in an open beta for this title and wrote up a very detailed preview on my experience. Now that I have had a chance to fully explore all that this unique 4v1 shooter has to offer, I would describe Evolve as a compelling concept that suffers greatly by its lack of content. Here are a few more reasons why you should exercise caution if you’re planning on picking up this title.
Back in 2016, Turtle Rock announced that support for its 4v1 monster-hunting shooter Evolve would end but fans wouldn't let it die.
From NME: "Evolve: Stage 2 had its multiplayer servers shut down back in 2018, but today players are once again able to matchmake and join peer-to-peer multiplayer games.
Several months ago, peer-to-peer functionality was lost for Evolve Legacy, which was the only way fans of the series could play with friends. Upon a multitude of players reaching out to publisher 2K, the issue was eventually fixed earlier in July. It seems 2K have gone a step further now, and reinstated peer-to-peer and matchmaking functionality for Evolve: Stage 2 after four years."
Evolve is an asymmetrical multiplayer experience born at the tail-end of the wrong era, in the multiplayer world.
Great idea but poorly executed and destined to fail from the begging. Only thing I’m grateful towards this game is that it’s the one that convinced me to never buy a game blind again.
Shadowrun for the Xbox 360/PC would of been a better example of a great online game that launched At the wrong time.
What started out as an awesome concept was truly ruined by the lack of content in the actual game. If I was Turtle Rock Studios, I'd be planning to give away a ton of free content because as is no one will still be playing this over the next couple of weeks.
I wonder if this game will be like Titanfall and forgotten a month later or be like Destiny and continue to have a ton of people continue to play it. We shall see I guess.
dead game no single player campaign all the great games have both..... halo..... destiny.....
if the game had a single player I would have bought it but 60.00 for online only no way
If its true about maps being released slowly over time and for free then I actually admire this approach, as long as the launch product is not too thin on content to begin with. Slow release free DLC is a great way to keep your game in the 'news' so its like free advertising, and people will be less likely to trade it in if they know they might miss out on free stuff.