The trend during these past few weeks has been to tear Turtle Rock Studios’ head off for their rampant use of DLC. The main complaint is that they’re dishing out over $60 worth of additional content at launch for a full priced game that just came out.
Back in 2016, Turtle Rock announced that support for its 4v1 monster-hunting shooter Evolve would end but fans wouldn't let it die.
From NME: "Evolve: Stage 2 had its multiplayer servers shut down back in 2018, but today players are once again able to matchmake and join peer-to-peer multiplayer games.
Several months ago, peer-to-peer functionality was lost for Evolve Legacy, which was the only way fans of the series could play with friends. Upon a multitude of players reaching out to publisher 2K, the issue was eventually fixed earlier in July. It seems 2K have gone a step further now, and reinstated peer-to-peer and matchmaking functionality for Evolve: Stage 2 after four years."
Evolve is an asymmetrical multiplayer experience born at the tail-end of the wrong era, in the multiplayer world.
Great idea but poorly executed and destined to fail from the begging. Only thing I’m grateful towards this game is that it’s the one that convinced me to never buy a game blind again.
Shadowrun for the Xbox 360/PC would of been a better example of a great online game that launched At the wrong time.
nope.
Well the criticism about what they said about DLC is warranted.
Why don't you pay 130$ for their game and make them feel better.
Yep, very fun game. Havent bought any dlc, and its still worth $60...
I have it coming in the mail. I'll judge for myself.
If most of the$60 dlc is skins...it's not that big of a deal. I do feel that it should be in the game and free.
But it's not affecting the core game.
If so many are upset...don't buy the game and if you do. Don't buy the dlc.
But for real...sometime is buying this type of dlc otherwise why bother making dlc like this??
I prefer dlc like premium from dice, or rockstar expansions (gta4)