Hardcore Gamer: Throughout our time with Evolve, we’ve been playing at 60 FPS with every setting turned up to its maximum level, and the results are pretty impressive.
Back in 2016, Turtle Rock announced that support for its 4v1 monster-hunting shooter Evolve would end but fans wouldn't let it die.
From NME: "Evolve: Stage 2 had its multiplayer servers shut down back in 2018, but today players are once again able to matchmake and join peer-to-peer multiplayer games.
Several months ago, peer-to-peer functionality was lost for Evolve Legacy, which was the only way fans of the series could play with friends. Upon a multitude of players reaching out to publisher 2K, the issue was eventually fixed earlier in July. It seems 2K have gone a step further now, and reinstated peer-to-peer and matchmaking functionality for Evolve: Stage 2 after four years."
Evolve is an asymmetrical multiplayer experience born at the tail-end of the wrong era, in the multiplayer world.
Great idea but poorly executed and destined to fail from the begging. Only thing I’m grateful towards this game is that it’s the one that convinced me to never buy a game blind again.
Shadowrun for the Xbox 360/PC would of been a better example of a great online game that launched At the wrong time.
"FXAA is a better anti-aliasing choice for Evolve at this point in time, being that TXAA seems to add a level of blurriness to textures, especially plant life, that high-end rig owners will probably seek to avoid. "
Really? Seriously? What a joke...
FXAA is without question the absolute WORST form of Anti Aliasing and any article that says otherwise is not worth reading.
What you should do is just downsample.
I've been choosing that over high level AA since made available.
FXAA is terrible.
Better no AA at all, in most cases.
I'd ask when the hype train derailed for this game, but I don't even recall it leaving the station. I'm stunned that the guys who developed the immensely popular and critically acclaimed L4D series aren't receiving more attention. The games just released and it's barely a top 10 topic here on N4G.
It's the DLC that derailed it.
Monsters $15
4 Hunters + 3 monster skin $25
weapon skins $2 each weapon
Monster skins $3 each
Over 50 skins total right now.
When the first thing you put out for a game is DLC plans, people get a little repulsed.