If Battlefield has taught us anything, developing a proper server browser isn't easy -- or maybe DICE just sucks at it. Anyway, Halo 2's pairings based on skill makes the process incredibly easy. Just some friends, set a few variables for match type and a minute or two later you're firing away. Turns out Epic Games thinks that might work for Unreal Tournament 2007, too.
What ever happened to arena shooters? We delve into the rich history of this beloved gaming subgenre, how its survived over the years, and what arena shooters look like in 2022.
Devs stopped innovating on them.
Overwatch is the last innovation that has some of that vibe.
The Outerhaven writes: Did you ever think about why your favorite first-person shooters have an in-game announcer? The one that is screaming on the top of its virtual lungs when you're out there, fragging everyone in sight? Double Kill! Triple Kill! Mega Kill! I'm sure you're familiar with those and much more, but did you ever wonder where it all started?
My favorite is from UT2003/2004, "Holy Shit!" https://www.youtube.com/wat... Not the best quality but it has all the best phrases 😀 I played the shit out of UT2003/04, I always felt those were the real games with skill, along with Quake 3 of course. We need more games like that to make a come back no more hero shooters and battle royale shit. I can only imagine if FATAL1TY had the tech we have now back then with 360hz monitors, 4000hz keyboards, & 8000hz mice, he was already a legend then without any of that, he would certainly be on a whole 'nother level with them 🙃
Check out the Warframe X Unreal Tournament crossover bundle that will be handed out free for a limited time to Epic Games Store players.
I'm not buying this game until I see a server list. 2004's multiplayer was great and shouldn't be changed.
Do a Matchmaking service like halo.
You don't have to worry about getting booted from a persons room cause he only wants is friends. They mix up the playlist types and Equipment. I wish gears did this and GRAW.
just make the servers like Killzone. the servers, rooms, and lobbies were all great on Killzone Online.
Makes sense. Since playing Halo 2 online you would think every developer would take a page from Bungie's book. Thanks Bungie!