MMGN writes: The team’s on a knife’s edge. The planet Shear, mankind’s most valuable asset in deep space, is on the brink. Four days into our five-day expedition, the number of casualties is colossal. The Monsters are winning, and we’ve reached the point of no return. We’ll die here, but only in a blaze of glory. We won’t go down without a fight. Complete evacuation is futile, but we must save what we can. This is Evolve, and the battle is our destiny.
As I delve deep into the pits of a dying world, I realise that this is unlike any battle I’ve fought in before. I’ve battled with my comrades in the past, but these foes aren’t brain-dead zombies: they’re evolving, mutating monsters, and the world is changing with them. I’m wielding a mini-gun, and my trusty flamethrower has my back for that unexpected attack. Next to me is Lazarus, a skilled medic I trust with my life. Hank protects us with his powerful shield, while Maggie knows exactly how to trap the beast best to our advantage. You couldn’t ask for a better team.
It’s a balanced, effective team, one that knows where to go and why. In our four-day Evacuation, we’ve gone on the Hunt for gnarly beasts from another world, blasted away the eggs of a Nest, raced in to Rescue colonists, and battled against a horde to Defend a refueling station. These fights have left lasting scars on a battered world. I’ve got a few scars too, but you know what? I’ve loved every damn minute of it!
Back in 2016, Turtle Rock announced that support for its 4v1 monster-hunting shooter Evolve would end but fans wouldn't let it die.
From NME: "Evolve: Stage 2 had its multiplayer servers shut down back in 2018, but today players are once again able to matchmake and join peer-to-peer multiplayer games.
Several months ago, peer-to-peer functionality was lost for Evolve Legacy, which was the only way fans of the series could play with friends. Upon a multitude of players reaching out to publisher 2K, the issue was eventually fixed earlier in July. It seems 2K have gone a step further now, and reinstated peer-to-peer and matchmaking functionality for Evolve: Stage 2 after four years."
Evolve is an asymmetrical multiplayer experience born at the tail-end of the wrong era, in the multiplayer world.
Great idea but poorly executed and destined to fail from the begging. Only thing I’m grateful towards this game is that it’s the one that convinced me to never buy a game blind again.
Shadowrun for the Xbox 360/PC would of been a better example of a great online game that launched At the wrong time.
This is exactly what I expected. Looking forward to the multiplayer action.
For me it hit the boring line too much. Evolve should be called Revolve.