230°

Evolve Dev About PS4/Xbox One Parity, Console Wars Being 'Tedious'

"Parity" seems to be one of the more problematic issues with today's current gen consoles. When Turtle Rock Studios said it would be going with graphical parity for the Xbox One and PS4 versions, what influenced the decision especially when the PS4 is more powerful than the Xbox One?

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Fro_xoxo3799d ago (Edited 3799d ago )

Parity should be a standard between both consoles. . Eventually the bickering will stop, and focus will shift towards the actual games.

^_^.

*Mounts flame shield*

@Rashid Sayed Consoles don't scale. The hardware is locked. Optimization is all you can deal with. The PC is an open environment. . not comparable to consoles.

@PC_2020 Despite the perks of PC. It isn't for everyone.
I refuse to spend 200 box on a GPU alone to play the same games with extra bells and whistles ^_^.

3799d ago Replies(11)
gameseveryday3799d ago

I kinda disagree. Every system should be pushed according to their capabilities. This is the precise reason why PC games scale up and down according to the hardware the player has.

MasterCornholio3799d ago (Edited 3799d ago )

Yep that's the way it should be.

And parity shouldn't be used to " avoid debates and stuff" like theFro is saying.

Pogmathoin3799d ago

In all fairness, parity is fine as long as both are pushed to there limits and achieve great things. In some cases, its simply down to the fact that is was easier to achieve on PS4, but nothing was left behind. Do you want developers adding more bells and whistles simply because the PS4 can handle it? Or do you want the game to released? This argument can go on and on, but when developers build a game, they already know what they are aiming for. Parity is wrong though, when you strip a version to keep it the same. That is what should be avoided.

GribbleGrunger3799d ago (Edited 3799d ago )

That's very nice of you. It's not often you get someone with the more powerful console asking for games to be dumbed down for parity's sake. Kudos to you ... Of course you'll also be including Wiiu in that, I assume because I'm sure even if you own an XB1 you wouldn't mind XB1 games being dumbed down too. Wouldn't want to be a hypocrite, would we.

Gazondaily3799d ago

Speaking of hypocrisy, we should spare a thought for PC gamers, who have had to contend with their games being dumbed down for YEARS not only graphically/performance wise but even in scope because of the limitations of consoles.

That is still the case today. If anyone truly has a right to moan about parity, its PC gamers in general.

GribbleGrunger3799d ago

I agree. I'm not quite as thoughtful as our friend above and ALL platforms should be pushed to their potential limits, including PC.

MysticStrummer3799d ago

@Septic - That's not exactly the same thing in my view. Every console generation there are a few different platform options to consider. Meanwhile on the PC side of things how many different possible hardware combinations are there being used for gaming during that same console generation? Besides that, what is the percentage of PC gamers who keep their hardware up to date with the latest tech? PC gamers will look at a multi plat game and say "It will look and play much better on PC", when reality says it will look and play better on relatively few PCs. Developers don't have much incentive to cater to that bleeding edge niche.

GribbleGrunger3799d ago (Edited 3799d ago )

@MysticStrummer:

Yes, that's not a conversation I generally want to get involved with. A lot of PC owners like to blame consoles for games not meeting expectations but they seem to forget developers also have to cater for the lowest common denominator for PCs too. The one thing I could agree with in terms of consoles effecting PC games, is that PCs have always been a via business because of people 'having' to buy the latest graphics chips.

Now that consoles are far more popular, far fewer people upgrade their PCs and so far less developers feel it's necessary to cater for the few with the higher specs. That's not really the consoles fault, that's a flaw in the business model for PC gaming.

It's always been the same. It's just that it's coming into sharp focus now that PC gaming is not the main focus for developers. Conning people into having to upgrade (yet again) because of a game requiring better specs is an outdated business model and, for my mind, rightly so. I got out of PC gaming early on when I realised it was a racket.

Kribwalker3799d ago

I'm just curious where all this parity uproar was when the PS2 was the least powerful of the 3 consoles and the other systems were dumbed down to that level? I was a playstation 2 owner at that time, and I never saw everyone getting mad that Xbox and GameCube were getting dragged down to the ps2 level. With the minor differences between them now, if you want to complain that you are missing a little foliage ala GTA then sure, go ahead and boycott and complain, just know how stupid you sound doing it

gangsta_red3799d ago

@Gribble
There's a difference between being dumbed down and a dev not having the technical means to make his game.

The term "dumb down" should also be put into question. What game has been dumbed down due to the Xbox One? So far every multiplat game has the same modes, features, story, design, control and every other bell and whistle...so what exactly is dumbed down?

It's this whole blindness of 50% more power but nothing to back it up with other than a higher resolution. I would hardly say dumbed down if that is the only advantage so far your powerful console has.

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starrman19853799d ago

This is a problem that we as "fans" have created through all the back and forth bickering this generation. It's created a HUGE amount of attention towards the resolution/fps issues - something we didn't really see a great deal last gen.

We still had the usual graphical bickering between SONY and Microsoft fans but it was nowhere near the scale it's hit this time around.

Graphical parity causes one problem and cleanses another at the same time, developers will feel strained between the choices. Personally I think it is a bad thing, you might as well use each machine to it's full potential (after all we as consumers picked our respective console for a reason) - however I also think we as a community need to stop the bickering and just let the devs got on with it, they'll then feel less pressure to deliver parity because they wont be as afraid to release one game at 900p and the other at 1080p.

XabiDaChosenOne3799d ago

The only way the bickering is a problem is if you go online and seek it. You don't have to look in to the comments section. You can read the news and go on your day. If you are crying about fanboys bickering than you have no one to blame but yourself for constantly feeding into it.

starrman19853799d ago

You may not frequent here much but for the majority of last year the top stories were resolution debates or bias stories. You couldn't check N4G without having these issues right in front of you.

I'm not crying about anything, but we are the reason it has gotten so out of hand. Obviously game sites report and re-post what we as the community say, which only furthers the issue!

XabiDaChosenOne3799d ago

If N4g was flooded with flame articles and one does not like such articles, why not give N4g a break?

marlinfan103799d ago

@starrman

N4g has been loaded with resolution articles because half the people on here love them. They wouldn't keep writing the same articles over and over again if they didn't get loads of clicks and comments every time.

TheStrokes3799d ago (Edited 3799d ago )

Parity should be standard maybe if you own the inferior console, but every single dev should be optimising the best they can to push each console as much as they are capable of.
I think the resolution debate will always be there whether people say they do or dont notice the difference... resolution, textures, frame-rate and everything else should be taken advantage of if they have the correct tools to do so.
This is partly the reason Ubisoft are coming under so much scrutiny - and rightly so!
Would you chose parity if your football team had the better side just to appease your opponents? We all already know the answer and the same should apply to gaming.

OrangePowerz3799d ago

Nope it shouldn't. Why should the games for one console be held back because the other console is weaker? Gameplay and content wise they should have parity (no timed exclusive DLC etc.), but in the graphics department the games should be optimized for each system. There was no parity last gen when devs had issues with the PS3, there was no parity in the generation before when the PS2 was the weaker hardware.

Keep in mind that Evolve was always promoted for X1, wouldn't look good for them if the other console version would look better. Not surprising that they will downplay parity and come up with a reason for why it should be there. If the roles would be reversed for the consoles and the X1 would be more powerful I doubt they would say the same.

Kornholic3799d ago

Spoken like a true Xbox fanboy.

Of course people want developers to push each individual console to their maximum potential. Settling for parity just to avoid some arguments sounds extremely childish.

SonyOnly43799d ago

No way it was fine for Xtots last Gen when we got the sloppy ports now the shoe is on the other foot you expect us to show you sympathy?

JMyers3798d ago (Edited 3798d ago )

Parity is only the standard when it affects the lesser console... which happens to be the one you must own right?

When 360 games performed better last gen, I didn't see these console owners clamouring for parityEach hardwarde should be used to its fullest...regardless of who the publisher has a deal with.

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3799d ago Replies(1)
MrSwankSinatra3799d ago

Console Wars are full of morons. Back in the day when the rivalry between SNES and Genesis was high, even kids I knew then were more mature than the adults I encounter now.

3799d ago Replies(2)
Show all comments (75)
80°

Evolve or Die: The final days of the follow-up to Left 4 Dead

Back in 2016, Turtle Rock announced that support for its 4v1 monster-hunting shooter Evolve would end but fans wouldn't let it die.

100°

‘Evolve: Stage 2’ is back from the dead as peer-to-peer servers come back online

From NME: "Evolve: Stage 2 had its multiplayer servers shut down back in 2018, but today players are once again able to matchmake and join peer-to-peer multiplayer games.

Several months ago, peer-to-peer functionality was lost for Evolve Legacy, which was the only way fans of the series could play with friends. Upon a multitude of players reaching out to publisher 2K, the issue was eventually fixed earlier in July. It seems 2K have gone a step further now, and reinstated peer-to-peer and matchmaking functionality for Evolve: Stage 2 after four years."

MIDGETonSTILTS171059d ago

^^this, I have so many awesome skins on Xbox that I’d rather not lose

Germaximus1059d ago

Yes so far because it's just the servers alone coming on and the console version never had the free-to-play update.

I imagine if they find people playing the PC version and enough players are enjoying it then they'd probably reconsider opening console as well but I wouldn't count on it.

The game was epic as a monster. Hunters were really boring to play as to me.

LordoftheCritics1059d ago

I used to play this a bit.

Was kinda fun.

70°

Evolve or Die

Evolve is an asymmetrical multiplayer experience born at the tail-end of the wrong era, in the multiplayer world.

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Highrevz1528d ago

Great idea but poorly executed and destined to fail from the begging. Only thing I’m grateful towards this game is that it’s the one that convinced me to never buy a game blind again.

Shadowrun for the Xbox 360/PC would of been a better example of a great online game that launched At the wrong time.

Livingthedream1528d ago

Shadow Run was fantastic! Would probably do alot better now.

DaveZero1528d ago

Is this a new evolve game??