Lately Sony Santa Monica seems to be sharing quite a lot of interesting information, only to realize that they revealed either too much or too early and try to cover their tracks. They did it with the reveal of the new God of War for PS4, initially confirmed on Twitter and then quietly deleted, and they just did it again.
God of War Ragnarök is already being hailed as game of the year material, but it's creation was anything but easygoing. GQ talks to Sony Santa Monica's Cory Barlog and Eric Williams about the making of a PS4 & PS5 classic.
Well those fears were misplaced.
I've put in about 8 and half hrs so far, finding every chest doing any side quests I come across.
The game plays amazing and looks amazing, Santa Monica have knocked it out of the park again!!!
Oh and yes the side quests are as good as the reviews have stated so far, have completed and honestly they may have ad well been main story quests.
Seems harder than gow 2018 aswell, so it's defs worth while trying to clear areas out before moving on.
Just started and I can already tell it’s going to be a masterpiece. SSM are an incredibly talented team.
If I’m not mistaken (and memory serves me right) Naughty Dog thought the same thing with The Last of Us… And we all know how that was a special game back in 2013! So, knowing just 3 months ago they thought it was not good, yet their desire to hit “Perfect” much like their brothers (Naughty Dog) never has them take the easy route, still work so incredibly hard at their craft - being the veterans overall that this team is, along with I assume new fresh talent, this teams love, passion, care, fire and respect for this game and it’s characters etc. and their love for the fans (in wanting to deliver us a great game) really has, no surprise, paid off.
With hard work, the right mindset and loving what you do, respecting the art of games etc. you will get success. Sony’s first party studios continue to show this again and again. Simply unmatched talent.
The trailer for God Of War Ragnarok was a masterclass example in trailer design, packed with plenty small details while still not revealing to much.
It was a masterclass of a trailer, showcasing one of the most badass looking game trailers I think I’ve possibly ever seen! It didn’t give away too much, stunned us, hyped us up even more and showcased that this sequel could very well (I’m just saying, it’s possible, but I’m not saying it’s 💯set in stone) surpass the masterpiece that was 2018’s gem and masterpiece of a game, in storytelling and fantastic gameplay design etc.
The scope and scale of Ragnarok is reminding me of, based on this trailer, Uncharted 2 (not that Uncharted 2 left it’s linear scope and went wide linear, of course that was Uncharted 4) but in the fact that Uncharted 2 cranked up EVERYTHING from Drakes Fortune to Among Thieves to an 11 in its bombastic nature, gunplay, set piece moments, cutscenes, etc. and Ragnarok is bringing that here, in its own unique way, but with a more living, breathing world in certain aspects; which is so neat and welcome.
SSM has been silently polishing this game up and perfecting it to a level I can’t imagine, wizards, I tell ya.
I wanna see Sindri and Brok fight against evil😁
One the best studios in the world. Only some that don't have a sony machine doubt in the quality of their work.
Game studios like Sony Santa Monica and Digital Cybercherries aren't taking player abuse lying down anymore.
Why as a developer would you Interact with the community anyway? Throw out the trailer with the release date and don't engage, is it that hard? From multiplayer to grouping in mmo's you'll get abuse & the moment you indulge the comments or make the trolls aware that it's having some "impact" you've essentially lost.
"Is harassment getting worse?" If you choose to look for it, yes.
Extra monetization In your game upsetting you? It's not Becky the developer's fault, Devs are obligated to milk that game dry for shareholders & It's your choice to purchase said game, even if you were misled the lesson learned is not to purchase anything In the future from said studio.
*Twitter/FB/IG are not good for your health.
Good on them. The gaming community is made up of some of the worst people there is.
Oh for godsake.. just shut up and make good games and release them when you said you would without any delays and then the other side will shut up and pay for it and everyone is happy. Oh and also don't pay attention to dumb s**t online .. is that so hard ? What are these people children ?
To everyone saying “just ignore them”, there is no reason entitled gamers should be sending death threats to developers because their fucking game was delayed.
These entitled pieces of shit are at fault here, and shouldn’t be given a pass. You don’t like a game, don’t buy it and leave it at that
Atleast it's confirmed
Sony said that it was an annual event what other confirmation do we need... This is not news... Carry on.
My prediction:
Official reveal with a teaser trailer for God of War 4 at E3
Gameplay reveal at PS Experience 2015
Release in 2016
:)
Man these guys are really talented but hitting a stalemate for their past two games with this overrated bad franchise. I wanted to see them move to a new IP and was so happy hearing about the rumors & the leaked artworks of their in-development space RPG. It got canned. :(
SONY needs to let go Santa Monica, unleashing them as a developer capable of multiple IP's. Helps in the hindsight as first party too.