220°

Warcraft 3 patched to 1.22a

Joystiq writes: "Earlier this week, Blizzard released a patch for Warcraft 3, known to some of you as "the game before World of Warcraft" and the rest as "the client for playing Defense of the Ancients." Patch 1.22a provides balance changes for the units, fixes some technical issues and includes four new maps. You can update the game by either logging onto Battle.net"

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Ninja-Sama6138d ago

I still play this game even now. One of the best RTS games ever made! Damn you to hell WoW!

90°

The rise and fall of tower defense games

Squad writes "A decade ago they were a dominant force in gaming. There were always a plethora of tower defense games being offered, including classics like Plants vs. Zombies and Iron Brigade. Even some famous franchises – such as Final Fantasy – dipped their toes into the tower defense genre."

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Community1702d ago
traumadisaster1702d ago

You got it backwards, it's more popular now. Also you show zero statistics to back up your premise.

mandf1702d ago

Pixeljunk monsters was one of my most played games.

90°

The 10 Most Influential Real-Time Strategy Games of All Time

VGChartz's Taneli Palola: "I recently completed an article series about the history of real-time strategy, and going through so many different games that have shaped the face of the genre over the last 30 years got me thinking. Which real-time strategy titles are the ones that have had the greatest influence on the genre's development throughout its history? What you're reading now is my answer to that particular question."

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Community2111d ago
william_cade2111d ago

I used to love Command and Conquer

Fist4achin2110d ago

Good memories. I think theres a Dune game in the works.

90°

History of Real-Time Strategy: The Peak (1999 - 2003)

VGChartz's Taneli Palola: "As I've previously alluded to several times in this article series, it's quite difficult to separate the history of real-time strategy into specific periods of time based on any one criterion. Much of this is because there are always several different directions the genre is pushing towards, and even when I label this particular period as 'the peak', there are once again arguments that can be made for several other points of time as the real high point of the genre.

All this depends on the point of view one takes, whether it's looking strictly at commercial success, critical acclaim, the number of high profile franchises, or taking any number of other perspectives. For the purposes of this article the peak is taken to be the years during which most of the high profile RTS series received their most successful and beloved entries. In that sense it can be argued that the beginning of this period was the release of the original StarCraft in 1998, but we're beginning just a little bit later, at the start of 1999, as multiple different series had now established themselves and were pushing the genre forward, each in their own unique way."

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