Developers and publishers are giving us incomplete, broken games with the attitude that they can always patch them later. The latest update to Assassin's Creed: Unity is nearly 7GB of data. This is getting out of control.
Shaz from GL writes: "Assassin’s Creed Unity is looked at as one of the worst in Ubisoft’s iconic franchise. But playing it nearly 10 years later reveals it may just be the best"
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does the latest patch replace the footprint of all the other patches or is it added onto it?
lol
IT'S OVER 500!!!!
This was less of an article, more of a rant - and I agree with the author 100%.
Halo:MCC had a 20gb patch and yet the multiplayer was still completely broken. Both it and AC:Unity are still having regular patches thrown at them in an attempt to make them playable.
It's not okay to do this, just to hit the holiday release window. They know it's broken, but they want our money - if we don't give it to them and practice will die out.
This may sound crazy, but maybe they should just hire a QA team? I mean given how widespread these problems are I refuse to believe they had anyone test it beforehand.