The latest in a growing list of attempts to reboot and revive Sega’s longtime mascot, Sonic Boom: Shattered Crystal places a heavy emphasis on exploration and puzzle solving. The levels are sprawling – certainly the largest IGN has seen in a 2D Sonic game – and require the use of each character’s abilities to uncover a variety of hidden items. As someone who took great pleasure in meticulously tracking down every Chaos Emerald way back in the original games, IGN went into Shattered Crystal hoping for an homage to that mechanic. Unfortunately, it is poorly implemented in a number of ways.
VGChartz's Taneli Palola: "Most great and beloved video game franchises have gone through bad times over the years. For many of them these periods are merely momentary setbacks from which the franchise quickly recovers. After all, it's not like a game or two can unmake all the good that the series has accomplished in the past. Then again, sometimes a game will come along that ends up having such a huge negative impact on the entire series that it drags it down with it.
The following 10 games caused their series to fall dramatically in terms of critical reception, and often commercially as well, and forced the franchise into an oftentimes lengthy hiatus."
Throwing Digital Sheep takes a look back at the history of Sonic in video games and discusses what Sega could do to restore the franchise to its former glory.
Sega Mag:
SEGA Sammy Holdings revealed today its financial results for its entire fiscal year 2015, ie from 1 April 2014 until 31 March 2015.
Over this period, giant pachinko and video game ad revenue 2.64 billion €, down 6.1% year on year. The operating result reached its side about 131 million € and is down 54.3%.
SEGA Sammy also shows net losses of about 84 million € while the group was largely profitable in fiscal year 2014 amounting to 229 million €. The fall is breathtaking.
I don't think anyone is suprised by this. SEGA's decision making is terrible, i'm amazed they are still going.
Alien Colonial Marines hurt this brand in my opinion.
2.11M across 5 platforms isn't good. It deserved better.
Man I miss old Sega. After Dreamcast they are just not the same.
Game that died 14 years ago :(
I am baffled as to why they can't make a successful sonic game. Staying in 2d seems to be the answer. Although, Sonic colors and Sonic 4 seemed to have done alright.
im glad i didnt buy this today.. I bought tales of hearts r for vita instead.. I had a feeling sonic boom was going to be a mess from the beginning but i had high hopes for the 3ds 2d version & its another disappointment. smh idk if sonic will ever be good again... I still play the genesis collection from time to time & thats what you call a timeless classic... These new games just SUCK!
*Sigh*...Alas, poor Sonic. I knew him, Horatio.