Assassin's Creed Unity game director Marc Albinet says casual games force devs to better understand their players
Shaz from GL writes: "Assassin’s Creed Unity is looked at as one of the worst in Ubisoft’s iconic franchise. But playing it nearly 10 years later reveals it may just be the best"
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GF365: "Since the first Assassin’s Creed game, there have been entries up until now. There are more than a few titles that are far from an ideal stealth game. Let’s discuss why 2014’s Assassin’s Creed Unity is one of the best games in the series."
Glitchy as hell and flat story, nah this aint it. AC2, brotherhood and 4 were amazing games in every respective
After constant glitches Arno being boring nah I am good I skipped Unity. I will always like the Ezio trilogy, Black Flag, Rogue, Odyssey, Syndicate. I use to love the franchise but now it feels stale and boring. But my list of favorite entries into the franchise will vary from other players favorite entries.
It’s funny because, at launch, it was universally panned for being unplayable. It’s a great game that holds up today. I’m glad they fixed it.
The only good things i remember from Unity are pretty graphics and really good descending mechanics (even though it sometimes didn't make much sense, when your character can drop down from like 10 meter height onto a flagpole perfectly).
Game is glitchy to this day, i was playing in it years after the release date (with all the DLCs) and it's still broken. You had to reload missions too often for my taste (characters do not spawn, you fall through the floor, getting stuck in falling/sitting/aiming animation, hidden blade stop working, assassination target running away at the start of the mission). Story was meh, searching for all the treasures wasn't enjoyable at all. Coop was pretty much useless, i've beaten every coop mission in solo. Helix rifts were awful as well.
Not saying i hate this game or anything, but it got too many problems.
Assassin's Creed (i know it's a controversial opinion) and Assassin's Creed 2 are still great to this day.
yeah exactly, i agree 100%, that's why angry birds is way harder to develop than games like zelda U, TLOU,GTA V and so forth......................... ...................
............LoL
"What the casual experience made me understand is that you need to understand your players. The game you are making is not for you; it's for your players."
I always thought you should make something that you like and see how it fares. But now, I'll just do what most people want. I'm gonna start a youtube video games channel like PewDiePie!
Almost every game that comes out these days caters to the casual masses, including GTA V.. Why do you think the controls are set to that soft Lock (casual gamer) auto aim by default?
If you don't set the aiming to hardcore, you're doing it wrong.
Games today have become geared to casual gamers, not to core gamers aka the reason gaming has went to crap.
to RGDubz ... I totally agree ! They should make games for hardcore gamers as the default mode . Then the kidz can play on easier mode !
What gets me mad is that reviewers would prefer to play on easy mode "most reviewers play on default mode which is the easy mode on most games that have come out in the last 6 years" so they can post their reviews first.
Ubisoft is full of it I tell you