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280°

Assassin’s Creed Unity: Early User Talks About PC Performance, Low vs. Ultra Image Comparison

GearNuke: "Assassin’s Creed Unity is apparently out in the wild for the PS4, Xbox One and now the PC. If the early impressions are anything to go by, this doesn’t sound like a good port on PC."

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Community3874d ago
kiz26943874d ago (Edited 3874d ago )

this is straight from GAF

i7 4790k @ 4GHz
GTX 970 (Gigabyte G1)
8 GB System Ram

Game is now set to Ultra settings (max settings) with PCSS shadows.
1080p.
FXAA

http://www.twitch.tv/badgro...
no Vsync.

The game runs at 40 - 50 fps in Paris (ground level free running) with drops to 35 fps (very high npc density). CPU load is at 60%. But keep in mind the guy is streaming without any kind of special hardware. FPS without streaming/recording should be higher.

60 fps with mixed high/very high settings + high shadows instead of PCSS shadows etc. seems to be possible

yewles13874d ago

This is the biggest mess of optimization yet, it's ridiculous.

ABizzel13874d ago

This is getting ridiculous.

It seems like they're trying to force people to buy new rigs. I was thinking about selling my 760's and buying a 970 now, and one later, but I'm starting to think I might as well stick with my 760's, since games are so unoptimized that I need all the performance gains I can get, until I get both.

starchild3873d ago

That's pretty reasonable performance. About what I expected. It seems pretty well optimized if CPU load is only at 60% and isn't bottlenecking anything. Of course this game was going to be demanding on the GPU side of things. Running all settings at max--especially the PC exclusive features--is going to put a huge load on the graphics card.

Magicite3873d ago

problem with ubisoft games is that they put very huge load on a single cpu core while other cores are not being utilised, also gpu isnt being fully loaded.

Plagasx3874d ago (Edited 3874d ago )

Jesus christ.... Ubisoft with a badly optimized PC game... No f&^king surprise there..

chaldo3873d ago

Greenmangaming.com sent out keys ahead of it's release date.

Anyway, I don't have a "super" PC, but this is running pretty damn well i must say!

Everything high with fxaa and vsync. Haven't experienced the "stutters" that people mention.

chaldo3873d ago

@Plagasx

Windows 7 ultimate
GTX 670
i5 2500k sandy bridge (ik im still stuck on 2nd gen lol)
SSD 256GB
8GB RAM

My brother has a different setup and it runs fine as well:

gtx 770
i7 haswell
8GB RAM
SSD 256gb

MLP_Littlepip3872d ago

So, you have close to what I have in my PC, yet I get maybe 25fps average with everything on Low and downscaled to 900p (1080p being my native). What is your definition of "pretty damn well"? Because I get close to unplayable frame-rate at all times, not including the 10-15fps cutscenes.

Sir_Simba3874d ago

I have realised something, We gamer are insane
We see these f**kers do the samething everytime and we always expect a different result.
Ubisoft has been doing this for a long and people always expect something to change.

Aleithian3874d ago

Well, I've yet to buy Watch Dogs and I won't be getting this for awhile.

I'm done buying their games early.

pumpactionpimp3874d ago

I've said the same thing for years about ea. I bought far cry 3 for PC through steam last year. I had to lower the settings dramatically to get it to run at consistent frame rates. I had the same problem with far cry 2. Mind you my PC isn't a $4000 beast, but it's mid to high end setup. I saw people complaining about other ubisoft games for PC, and have done the same thing I do with ea... I don't buy their games.

People need to learn when you want a game to change, or a company to fix things, you need to tell them with your cash. Buying a new game just to have it, then complaining about it, just shows the developers they don't have to change anything to make a buck. So they never will.

sungam3d3874d ago

What? Ubisoft making a bad PC port?

LIES! LIES AND SLANDER!

/sarcasm

aquamala3874d ago (Edited 3874d ago )

bad PC port? is it running only at 900p 30 fps on PC like on consoles? what am i missing?

starchild3873d ago

Certain PC gamers just expect every game to run at 60fps on their mid-range PCs. It's ridiculous.

Unity looks way better than Shadow of Mordor, for example, but it doesn't seem to be drastically more demanding. I can't max out Shadow of Mordor and get 60fps, despite the fact the game is a cross gen game and doesn't even look THAT impressive.

It's like some people want to bitch no matter what. They bitch if developers don't push our PCs, but then if a developer does make a game with cutting edge graphics (with exclusive graphical features) that does push our PCs they bitch that they can't get 60fps. It's a lose-lose situation for developers.

Aleithian3874d ago

Seriously, why 5000 NPCs? That is completely unnecessary for any event other than, say, the storming of the Bastille.

starchild3873d ago

@Aleithian

Speak for yourself. I've been wanting to see things like this in games for a long time. This game is the most "next gen" looking game I've seen yet. Not just a shinier version of a last gen game like most games we've got so far this gen.

@Wyesvin

That's patently false. Far Cry 3, Splinter Cell Blacklist and AC4 all looked significantly better on PC than on the consoles. I had the PS4 version of AC4 until I sold it when I got the PC version and realized it looked so much better and still ran better too. Far Cry 3 and Splinter Cell Blacklist on PC are like a half generation ahead of the PS3 and 360 versions. Ubisoft is one of the few developers that actually bothers to make their PC versions significantly better than their console versions.

Aleithian3873d ago

You might misunderstand my comment - I'm not sure. My point is that in a game like this, there are very rarely any events that would require the rendering of 5000 NPCs. Even a large event like an execution could use between 1000-1500 and still fill a public square. The most obvious case of an event needing 5000 is the storming of the Bastille.

I agree with you that, all things being equal, the ability to render 5000 active NPCs on screen is great. My point is that it's entirely unnecessary in a game where the vast majority of the time is spent running around streets or rooftops. At any given time in game, your field of view will likely include just 100 people, if not far less.

So in other words, cutting other aspects of the game, like framerate, for the sake of rendering 5000 NPCs on a small handful of occasions in the story makes no sense to me.

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80°

I Played Assassin’s Creed Unity Almost 10 Years Later. It’s (Kinda) Spectacular

Shaz from GL writes: "Assassin’s Creed Unity is looked at as one of the worst in Ubisoft’s iconic franchise. But playing it nearly 10 years later reveals it may just be the best"

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Community463d ago
Skuletor463d ago

Do the NPCs still randomly levitate every now and then? Even years later I noticed they hadn't patched that out

andy85462d ago (Edited 462d ago )

Honestly I loved the PS4 ACs. I'd love next gen ports of Black Flag, Unity and Syndicate

70°

Five small but brilliant maps in games

Small video game maps that are packed with things to do are better than huge but empty maps. Here are five small but brilliant maps in games.

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leahcim917d ago

I am playing the Batman Vita game, it is amazing really.

160°

Why Assassin’s Creed Unity remains one of the best games in the series

GF365: "Since the first Assassin’s Creed game, there have been entries up until now. There are more than a few titles that are far from an ideal stealth game. Let’s discuss why 2014’s Assassin’s Creed Unity is one of the best games in the series."

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isarai941d ago

Glitchy as hell and flat story, nah this aint it. AC2, brotherhood and 4 were amazing games in every respective

Furesis941d ago

Yeah i would say brotherhood and 4 were the best for me. I have not played the new ones and Unity was my last one. Seems like i made a good choice.

DarXyde941d ago

I gave up after Revelations. Just couldn't bring myself to care anymore and I got burned out of the gameplay.

Definitely agree on 2 and Brotherhood though. Great games.

YourMommySpoils941d ago

A Ubisoft AC game that's not glitchy? That will be the day.

Knightofelemia941d ago

After constant glitches Arno being boring nah I am good I skipped Unity. I will always like the Ezio trilogy, Black Flag, Rogue, Odyssey, Syndicate. I use to love the franchise but now it feels stale and boring. But my list of favorite entries into the franchise will vary from other players favorite entries.

RaidenBlack941d ago

Odyssey is a really well-made RPG game ... but it ain't a proper AC game, even though its part of the lore

ToddlerBrain941d ago

It’s funny because, at launch, it was universally panned for being unplayable. It’s a great game that holds up today. I’m glad they fixed it.

staticall941d ago

The only good things i remember from Unity are pretty graphics and really good descending mechanics (even though it sometimes didn't make much sense, when your character can drop down from like 10 meter height onto a flagpole perfectly).

Game is glitchy to this day, i was playing in it years after the release date (with all the DLCs) and it's still broken. You had to reload missions too often for my taste (characters do not spawn, you fall through the floor, getting stuck in falling/sitting/aiming animation, hidden blade stop working, assassination target running away at the start of the mission). Story was meh, searching for all the treasures wasn't enjoyable at all. Coop was pretty much useless, i've beaten every coop mission in solo. Helix rifts were awful as well.

Not saying i hate this game or anything, but it got too many problems.

Assassin's Creed (i know it's a controversial opinion) and Assassin's Creed 2 are still great to this day.

anast941d ago

Unity was okay. I prefer Syndicate and Origins.

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