GR: They say that no original work goes without borrowing from some material released prior to it and while that’s hardly a guilty plea in the court of creativity, Halo has largely failed to accelerate outside of the Jesus metaphor that started the franchise in Halo: Combat Evolved. In fact, you could even make the argument that any video game that kills the player and subsequently brings him or her back to life to face the challenge once more enters an area that can’t escape this religious parallel, instead reinforcing it literally by definition.
That’s OK. Reading the Old Testament and New Testament in high school meant discovering the Jesus metaphor in nearly everything and it hasn’t exactly weakened the faith of those that would pursue the cleansing blast of a Halo array every once in a while. All of the games collected in Halo: The Master Chief Collection rather predictably push that comparison as far as it can go without asking players to swear allegiance to an apostle in multiplayer. There is so much Halo here. In that, I can only say that this near-complete collection of Master Chief volumes proves exhaustive.