"Games aimed at children are an interesting beast – often you’ll find them less challenging than other games, and if it contains a plot it’s a simple, easy-to-follow romp through a colourful and engaging journey. Unfortunately, Tenkai Knights: Brave Battle doesn’t quite measure up to these expectations."
Dana Abercrombie from DualShockers writes:
"There’s something rather disrespectful about repetition — what started out as a good idea is just that, one good idea. The controls meanwhile, while not unplayable, are rather clunky. Fighting and moving are easier to master but there’s no finesse to anything. Add this to the fact that it’s impossible to move while jumping or running in the air and onto a platform, something that would come in pretty handing when random respawning gun-toting robots were after me."
Oh dear, here we go again. Yet another licensed property game title. And predictably, it’s awful, but just how awful it is could almost be considered a good point. Tenkai Knights: Brave Battle is more of a weak battle if you ask me.
The game’s basic plot pretty much mirrors the events of TV series, and is about four young boys who are granted the power to become the Tenkai Knights, a group of robot mecha pilots that fight against the evil Vellius in his bid to awaken the Tenkai Drago, presumably to control it and take over the galaxy.
Chalgyr's Game Room writes:
I really wanted to like Tenkai Knights: Brave Battle, since I tend to gravitate towards almost any kind of anime regardless of the age group it is designed for. The anime is geared towards younger viewers (probably closer to my sister's age and she is twelve), but there was at least the potential to make a game that was fun, if targeted at a younger audience. There are multiple problems holding Tenkai Knights back, from lackluster visuals, inconsistent audio, repetitive gameplay and clunky controls. I realize the game is geared towards younger gamers, but I cannot recommend this to a player of any age.