100°

Driveclub Is A Shambles - Game Buzz #92

Dealspwn writes: This week, we talk about Driveclub's shambolic development period and release, we look further at the latest controversy surrounding Ubisoft and Assassin's Creed: Unity, and we discuss what makes a next-gen game.

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dealspwn.com
generic-user-name3543d ago

"we talk about Driveclub's shambolic development period and release"

Say what you want about the release but calling an 11 month delay 'shambolic' is some hyperbole.

blackout3542d ago

"Trolling there own fan base". WOW

Software_Lover3542d ago

WTF is shambolic.......*looks in websters dictionary just to make sure*.... well damn!!!

ATi_Elite3542d ago

Drive club is shambles but hey its 1080p which seems is the only thing that matters this gen.

I'm sure Sony will force the devs to patch quickly and toss in some freebies

HeWhoWalks3542d ago

OK, Mr "ATi Elite". Would you be willing to play your PC in a lower res than it is capable of? If not, then the response, I'd expect, from you when a PC game is released like that would be of disgust. Having that in mind, the cries of "foul" when PS4 games are deliberately down-scaled shouldn't be of any surprise to anyone reasonable.

OT: "A Shamble"? Sounds like the title of this story is "a shamble" (among other things wrong with it).

starchild3542d ago (Edited 3542d ago )

Yeah, but consoles aren't PCs. They have fixed hardware and you have to decide where best to spend that performance budget. Simply put, resolution is not the most important aspect of graphics. The consoles' fixed hardware performance is best spent elsewhere.

On PCs, framerate and resolution are always a matter of what graphics card and processor you have. The core graphics shouldn't have to suffer. You can just buy more powerful hardware if you want better framerates or higher resolutions. But if a game gets made with inferior core graphics everyone loses.

HeWhoWalks3542d ago

@ starchild: I mostly game on PC, so I'm well aware of the differences. Completely besides the point.

starchild3542d ago (Edited 3542d ago )

How is that beside the point? Please elaborate.

Consoles have a set, limited amount of hardware performance. If you spend it on one thing, you can't spend it on another thing.

I'm never going to buy into this idea that resolution is the most important thing to spend a console's performance on.

The fact that AC Unity is the same resolution on PS4 as XB1 does not mean that the PS4 version was deliberately downscaled. It could mean that the PS4 version was not capable of running at 1080p resolution without cutting out visual or design elements the developers thought were important. If they see the PS4 version as the premier console version they would want it to be as close as possible to what they envisioned for the game.

By making the XB1 version the same resolution as the PS4 version they likely had to pare back some other aspects of the graphics on that version. And it might not run as well either.

Developers always have to make decisions about the trade-offs they are faced with on consoles.

If developers artificially limited the framerate or resolution on PC it would make no sense because PCs are not fixed hardware and such trade-offs do not have to be made. People that want better resolutions or framerates only have to upgrade their hardware. So those two things are not comparable at all.

Now, if the developers really did purposefully gimp the PS4 version overall and it was no better than the XB1 version, then, yes, there would be a reason to be upset. But I have no reason to think that is the case. In fact, there are multiple reasons to think that isn't the case. We need to wait and see what the actual facts are.

Double Toasted3542d ago

Lol, I heard Sony forces 1080p no matter what.

FsterThnFTL3542d ago (Edited 3542d ago )

Funny video made even funnier with British Accents.

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80°

I Played Assassin’s Creed Unity Almost 10 Years Later. It’s (Kinda) Spectacular

Shaz from GL writes: "Assassin’s Creed Unity is looked at as one of the worst in Ubisoft’s iconic franchise. But playing it nearly 10 years later reveals it may just be the best"

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gameluster.com
Skuletor101d ago

Do the NPCs still randomly levitate every now and then? Even years later I noticed they hadn't patched that out

andy85101d ago (Edited 101d ago )

Honestly I loved the PS4 ACs. I'd love next gen ports of Black Flag, Unity and Syndicate

190°

60FPS on PS5: Unofficial PS5 'FPS Boost' mods are radically improving PS4 back compat

Digital Foundry : Whether it's via FPS Boost or bespoke software upgrades, backwards compatibility on the current-gen consoles delivered an unexpected delight - the ability to liberate older console games from their 30fps limits, running them at 60 frames per second or even higher. FPS Boost did the business for Xbox Series consoles on an impressive range of titles, but there was always the sense that PS5 could do more. It's a hunch that checks out as a range of frame-rate unlocks are available for PS5, covering many must-have games - the major caveat being that only exploitable consoles running on older firmwares are invited to the party.

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eurogamer.net
darthv72162d ago

you love to see new life being breathed into older titles but damn the process to get there. It should be automatic that these work for everyone... not just those who exploit their systems. Really wish Sony and MS would keep this program going officially.

Psychonaut85162d ago

Damn this sucks. I want this shit so bad, but I’m not jailbreaking my console. And frankly I shouldn’t have to. I’m not a tech person, but is it really that hard for developers to unlock the framerate? Or would that have to be a large patch?

dveio162d ago (Edited 162d ago )

"but is it really that hard for developers to unlock the framerate?"

I guess it's not.

But it has become a profitable business if you do so.

So no one would pay for only the framerate patched to being unlocked. So studios need to offer more than that.

But this would take more time, polishing and would cost more money. So they shy away, but won't unlock the framerate, either.

That's just my personal assumption. But from what I can comprehend technically, it shouldn't be difficult to unlock framerates via a patch for older games.

... if it hadn't became a business.

RaidenBlack162d ago (Edited 162d ago )

frame-rate unlock should be free ...
We've seen many devs offer free patches and updates to pretty old PC titles, even bonuses ... so why can't devs offer the frame unlock patch for free (in consultation with the platform-producers) for a title from just a generation earlier?

Einhander1972162d ago

RaidenBlack

"frame-rate unlock should be free ..."

Obviously the result of that thinking is that developers aren't even going to do it.

If they had been allowed to charge $5-10 you would see incentivized developers doing it way more often.

People just always want everything for free, but it's not free to make the patch, people have to code it then other people have to test it, and there will always be other costs involved.

If people want dollar store gaming then expect to get what you pay for.

shinoff2183161d ago (Edited 161d ago )

Raiden I might be wrong but last I thought it cost money to put patches out on consoles.

As far as me paying for it, I'm not all that interested tbh. Not enough to pay for it with older games, and newer games have been pretty decent about it for the most part.

dumahim162d ago

Sounds like the modder has to go in to make changes to unlock it on a game by game basis. "Simple" enough to do it unofficially, but to have it done officially, they need someone to go in a make that change, put out a patch and put it through certification, which I believe is not necessarily a cheap thing to do. It's questionable if going through this would then give them enough sales to make it worthwhile.

Inverno162d ago

Many games still have physics tied to framerate, i think it's cause they wouldn't want to go in and do anything extra. Then there's the 10 dollar upgrades they rather charge. The problem is that there's no compromise, cause if I could mod my PS4 and all I'd lose is online play then id jailbreak it immediately. Mods have done so much for PC games and they could do the same for consoles, but manufacturers hafto be willing to compromise.

shinoff2183161d ago

It's not to hard to do and there's youtube videos that break it down really well. ANyway most of us here arent able to break are console anyway due to being up to date on firmware from playing

+ Show (1) more replyLast reply 161d ago
Chocoburger162d ago

Yep, this sucks having to require a jailbreak for something that should be standard in our industry by now. I learned my lesson when PS4 was jailbroken and I didn't keep a console on low firmware for years, but now I'm holding onto two low firmware PS5s specifically because there are features I'll be able to do that you can't do on official firmware, so this will pay off for me soon enough.

Jin_Sakai162d ago

It should be a sin to let these games sit and be stuck at 30fps.

EazyC162d ago

RDR 2 not getting a 60FPS patch for PS5 was a crime.

70°

Five small but brilliant maps in games

Small video game maps that are packed with things to do are better than huge but empty maps. Here are five small but brilliant maps in games.

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gamefreaks365.com
leahcim555d ago

I am playing the Batman Vita game, it is amazing really.