Horror comes in all shapes and sizes and often what scares some of us will make others laugh. One of the wonderful elements of horror as an entertainment form, is its ability to resonate with us all on a slightly different level. Like beauty, horror is in the eye of the beholder. While difficult to appreciate, this perspective appeared all the more evident when I got the opportunity to play Alien: Isolation at the RezzedX Expo.
Sega has released its financial statement for the 2023-24 fiscal year, and profits may be up, but it's mostly not down to video games.
If you've got an Alien itch you can't quite scratch until Alien: Rolumus releases, GameSpew has rounded up the best Alien games to tide you over.
SEGA has announced Fearless: Year of Shadow, a campaign that celebrates Sonic the Hedgehog and his brooding acquaintance, Shadow.
That was very well written.
Getting hands on with this next week but what's this about being killed as soon as you're spotted? Is there no chase whatsoever?
It's a well written article and a legitimate concern but I don't believe the authors concerns are warranted. Yesterday I read another testers experience of being spotted, then shortly thereafter the Alien walking away. Their eyesight is most likely limited in scope; their hearing and sense of smell is more acute.
I'm not too worried about the experience being an uneven fight since the majority of people are loving this game thus far. Can't wait until next month!
No chase? That seems impossible. I am really glad they took a risk with the one alien idea, or perhaps more later.
Check out the post/video about survival dlc the dev admits you can play this game guns blazing.....which is not survival horror imo.