Bungie has reached for the stars with its gigantic space opera, but much of the experience is rooted in long established conventions
Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.
That's extremely low for microtransactions, especially for a game that's essentially designed around it
For as much as ppl complain how much they hate microtransactions, they sure don’t act like it. No wonder they aren’t going anywhere.
In Episode 1 of Spot On, a new weekly news show, Gamespot talks about the dangers of chasing a trend.
Playing Destiny 1 on PC has been something fans have been requesting for years. It looks like Destiny 1 is now playable on PC via the RPCS3 emulator.
4 out of 5 is a joke
The game is a step down from halo
Static enemy's
Boss battles eat time
Limited multiplayer ( weekly 100 point bla bla)
This game has borrowed from many other games and has nothing original.
Boring maps
Peter is the wrong man for voice
Dumb boring Ai u can learn the Ai in 2 rounds run back and kill them after u recharge your health.
I love bungie and halo but taking some of the elements from halo come on where the cool physics and why can't we drive everything or fly round these sized matches in our ships. Game is a time burglar even holding triangle robs you of time.
I'd say resistance 2 is better than this game by far. It halo stepped down with a different skin. The delayed reviews are a joke too. 3 out of 5
"The future of games remain locked in the DLC", you mean.
I have been a big defender of Destiny since the Alpha and Beta.
I do still think it is a hugely fun game, but the longevity concerns me now I have played the final release for a good few hours.
I think it suffers because Bungie have spread themselves too thin... Making it cross-gen was a mistake in my opinion. Being able to focus on PS4 / XB1 would have allowed them to make a much better game.
The AI is pretty dumb, and seems entirely based around dodge moves. Occasionally it does something interesting, but in general it's so easy to beat them, and I only struggle when overwhelmed with opponents, not because they do anything intelligent.
Bungie is going to have to keep feeding in the content rapidly to hold interest (and to be fair the two expansions, plus all the extra events planned for Sept / Oct that they just announced do sound fun)
The key to Destiny, for me, will be how long my friends stay interested. Where Destiny really shines is in the Fireteam / Raid modes - my pool of friends playing is already quite small, so if I struggle to find 5 people for the end-game I can't see me sticking with it.
As it stands, as much as I love the game, I would say it's a low 8 out of 10 (at the moment - but has potential for much more).
Wow, more fun on this than halo stfu. I hate defending a xbox game I expect better than this for bungie spec the budget that gone into this game.. Halo has its own grounds and bungie can't even top it's own creation..
Halo had jeeps when blew up and wheels hit I or any other parts that blew off em and hit u would damage u and may even kill u. Lock on rockets. Duel wield. Sticky nades that give u a wow when u stick someone. Snipers no scopes that u would Buzz off. Even Ai is better in halo. This game is all wrong.. They have a great network going and prob the smoothest online game to ever launch the rest well hey they have our money now. Game will upgrade over time il be on planetside 2 by then.
I recommend Destiny to anyone who just likes to shoot things... repeatedly.