Naughty Dog claims that The Last of Us Remastered's 60fps frame rate is "as good or better than any other game that says [it's running] at 60fps", promising a "very stable" experience to fans looking to pick up the game next month.
The Last of Us never dreams of insulting its audience’s intelligence. And the best example of this is, of course, is its ending.
Shit the beginning was to. I'm not sure how I would feel if I didn't have kids but having them it broke my heart to see.
The story was a rollercoaster from start to finish. Probably my 1st or 2nd most favorite game on PS3 (the other being MGS4).
I loved it however the ambiguous ending was kind of ruined in the sequel
The first game had this conflicting grey area of Joel's actions, a decision to let you think it over and discuss it with people, however the sequel created a narrative that "OMG JOEL 100% DOOMED HUMANITY...HOW SELFISH" and making out Ellie wanted to die in the hospital even though 1) She didn't know she was going to die and 2) She was ready to see Joel once she got out of surgery so he could teach her how to play Guitar.
For me he did the right thing, I mean they pretty much attacked him when he was trying to save Ellie, they lied to him and said they were going to kill her without thinking any other decision out or asking Ellie herself and they pretty much were going to throw him out onto the street without any of his weapons/gear where he could have probably died. There was no guarantee a cure could be made with these guys, it was all "chance".
The story had me emotionally engaged. Gaming for 40 years it was the first time a game story messed with my emotions in the way movies do. As far as the game and gameplay? Not so much lol. It wasn’t bad in my opinion but the game itself was ok. It was the storyline that kept me going in TLOU 1 and TLOU 2.
I know some people were upset with Joel lying to Ellie (friends of mine) that they felt it should’ve given the player an option to have Joel either
A. Lie to Ellie or B. Tell Ellie the truth. Type of situation, which just makes no sense. The game nor its story doesn’t given the player any control to have/make any choices that change the direction or outcome of ANY of these characters in this unforgiving and dark world.
I don’t blame Joel for doing what he did.
1. Ellie became the “Something” that he needed to keep fighting for, beyond just living day to day, simply being survivors.
2. Marlene gave orders to that no -name guard to kill Joel if he tried anything…you just done pissed him off all the more with those words. I wonder, if Joel had been killed and Marlene ever came across Tommy again (Joel’s brother) would she have the guts to tell him “Listen Tommy, we need to talk! About Joel…I couldn’t waste this gift. Tommy “What the hell you talking about, Marlene??” Marlene “I had Joel killed, if he” Tommy “YOU SON OF A BITCH!” Got carried away there lol. You get the idea tho. To my point, it wasn’t guaranteed that Ellie was the cure, and after all Joel did, went through, not even allowing Joel to see Ellie, just talk with her, that’s messed up.
3. Of course looking at the actions Joel took in the hospital and how that has major consequences in Part 2 for him, Ellie etc. it’s not like there wouldn’t have been a big threat later on at some point. This world is wicked, dark, unforgiving and everyone’s growing up, has their own WANTS. NEEDS. DESIRES. Solely for themselves, loved ones, or group. All while trying to survive.
Joel I think knew when he said “I Swear” that he’d done something much worse than when he actually saved Ellie from that operating room and possibly causing death to humanity (as if it would be appreciated anyways.
Yes, he lied to the one person who gave him purpose to live, purpose to have hope, purpose to be that father again (which he of course wasn’t looking for, but it just naturally happened upon him) like he was to his daughter Sarah all those years ago. And to him, maybe in that moment, lying would be worth the little bit of time, the years they’d have together creating memories, seeing Ellie grow up before his eyes etc. rather than lie to her and see a reaction in words and deeds in which she might’ve ran off losing all hope and trust in him etc. I mean, she did lose trust in him all those years later etc. but as we saw, she was willing to work with him, try to repair what Joel broke, and he knew it wouldn’t be easy, as did she. But with time she understood I think why he did what he did.
It’s just sad in the end, his lie, the time they lost with his betrayal, and than horrific death, caused Ellie to go seek revenge in a way in which Ellie changed, she kept chipping off more of herself along the journey, scary and sad thing to see, and exhausting. But powerful storytelling throughout it all.
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I can't wait to play this, but I was wondering what frame rate should I play this on N4G 1080p/60fps or 1080p/30fps. Both have their ups and downs.
Honestly, I would hope so. It's a ps3 game, running on next gen hardware.
I could only imagine the out-lash that would happen if the game didn't run a steady 60FPS. The gaming community have been reading about how great the game runs at 60FPS non-stop for the past month.
I hope to see all PS4 games run at 60FPS by the end of next year.
@Sazuke, I think the only reason ND added the 30FPS option is for the multiplayer veteran's of TLOU on PS3 that are making jumping to ps4 (like me). I'm going to try to get use to the 60FPS, but I've been playing TLOU so much on ps3, that I will switch it to 30FPS if i feel i am playing poorly.
I think i will adapt to the 60FPS pretty easily. I feel like, if anything, i will play a lot better with the "smoother" aiming.
Why are people talking about this game running 60fps so much as if that is some feat? It's a last generation game.
I hope it could run 60fps on the current generation hardware.
There are games on consoles that are locked 60 FPS, so how is The Last of Us Remastered unlocked frame rate that isn't 60 FPS locked better than 60 FPS locked?
Is it really a big deal that this game can run at 60fps on 1080p? Given the fact that is a last year's game on a PS3, and it's just being converted (Port) on 1080p \ 60fps for a ps4?
I mean, i'm playing on 1440p on these 2014 games,
Thief - 80+ Fps
Sniper Elite - 110+ Fps
Grid Autosport - 160+ Fps
WatchDogs - 80+ fps
And all running at 1440p with no fps drop below 60 so far.
Am anticipating for Far Cry 4, Assassin's Creed Unity, Battlefield Hardline to run on 1440p with 60fps gameplay.
Funny though, these games that can run on 1440p on 60fps and above aren't hype and mentioned except for the Last Of Us.