It's become something of a cliché to ask about DLC before games have even been released, but Evolve developer Turtle Rock seems pretty open about its post-release intentions. In an interview with OXM, co-founder Chris Ashton stated that not only was Evolve built "from the ground up" (also a cliché) for DLC, but that it supports that sweet long-tail content "more so than any game ever before".
Back in 2016, Turtle Rock announced that support for its 4v1 monster-hunting shooter Evolve would end but fans wouldn't let it die.
From NME: "Evolve: Stage 2 had its multiplayer servers shut down back in 2018, but today players are once again able to matchmake and join peer-to-peer multiplayer games.
Several months ago, peer-to-peer functionality was lost for Evolve Legacy, which was the only way fans of the series could play with friends. Upon a multitude of players reaching out to publisher 2K, the issue was eventually fixed earlier in July. It seems 2K have gone a step further now, and reinstated peer-to-peer and matchmaking functionality for Evolve: Stage 2 after four years."
Evolve is an asymmetrical multiplayer experience born at the tail-end of the wrong era, in the multiplayer world.
Great idea but poorly executed and destined to fail from the begging. Only thing I’m grateful towards this game is that it’s the one that convinced me to never buy a game blind again.
Shadowrun for the Xbox 360/PC would of been a better example of a great online game that launched At the wrong time.
So excited for this game.
Mhn wellhow many monsters are in game? What is only like 5? Don't get me wrong but that just sounds a bit like greed if the game has a lot of potential for dlc. They couod have just put it in
hopefully it's free DLC. hopefully Valve rubbed off onto Turtle Rock.
Ill believe it when i see it
Doesn't it have exclusive /timed DLC?
I call bs.