The latest update to the PlayStation Now beta has unveiled the prices for some of the service's games. Our source shares it all.
We take a walk around the Cloud Gaming Graveyard - listing all the failed cloud gaming services over the last decade.
We discuss the ups, the downs, and overall history of this technology. Turns out running a successful cloud gaming service that addresses the various technical hurdles and actually makes money is a real challenge.
PlayStation dominated cloud gaming users throughout 2021, beating Microsoft's xCloud streaming by over 10%, but Xbox swings back at PlayStation in 2022.
“In 2022, Microsoft took the lead with 60-70% of total MAUs”
From 20-30% up to 60-70%? That’s some crazy growth. Probably thanks to Fortnite.
What a clickbait headline. Why mention 2021, when the tides turned in 2022 for the obvious reason of one company making the Cloud service one of their biggest marketing pushes throughout the entire year while the other company was able to promote the games they had coming out?
And it's imprudent to suggest crazy growth when we only know proportions - did Xbox grow its proportion by attracting from the competitors' bases, did their marketing pay off and attract new users, or did cloud gamers on competitors just not play as much? The MAU figures don't point to shifts as significant as the Cloud proportions do, and Microsoft's lack of raw subscriber numbers that they happily boasted about in 2021 is telling too.
The PlayStation Brahs:
"Playstation Now will soon cease as exist as it combines with PlayStation Plus to be one super subscription, titles that won't carryover to the PlayStation Plus revamp will begin to leave the service in May."
Wait, what? I thought PS+ premium would carry over the games from PSNow?
Also this basically leaves MGS4 dead in the boneyard unless you play via RPCS3…
It's actually a lot of games that will leave at the same time.
Probably to leave some space for the PSP games that are gonna be added to the premium service.
As for MGS4, I would expect Konami to be behind the move.
Ah, yes. Bask in the "service" era. Where what you see today, is not what you'll see tomorrow, thanks to an overcomplicated system.
The "service", is simply, off the charts.
So when games leave PS Now, it's a huge issue but when games leave GamePass it's just fine? All subscription services have games / movies leave all the time.
I'd prefer a smaller price to unlock unlimited access to the game on the service. These prices are way too high to be a success. It is cheaper to buy the games on eBay and play them on the original system.
As others have said, these prices are in no way competitive with the market. You figure, I could easily go to a rental place and get the game for a day and pay as much (in some cases less) as the cheapest 4 hour rental price. Then when you figure how quickly games go on sale and how you can typically make a fair amount of money back if you choose to resell, it just seems woefully impractical, much like retail games on the PlayStation Store most of the time. Especially when you take into account the bandwidth needed and other side factors.
Hmm, the prices aren't really competitive with game fly out red box.... the added convenience of instant access doesn't justify these costs...
I don't understand why publishers are so Hell bent on sabotaging digital distribution. If they would price their content competitively, they would see larger profits since they cut out the middle men.
-.- Like they want us to test these games but are charging the beta testers.... like really 30- for a game that's 3ywars old that I can buy for 10$ at gamestop....Really is a blow to.beta testers. They should have waited till open beta to charge for the games not while we are testing each game and giving feedback. No one is going to pay 40$ for 90days to play a game they can buy at gamestop for 10 or 20$ even a ps2 or ps1 game. Sony i always had your back till you started money whoring during a beta.....