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30°

Updated Caffeine demo adds enhanced lighting and UE 4.2 optimisations

The Rift Arcade - Development continues apace on the up-coming horror FPS game Caffeine. Today the games developer Dylan Browne released an updated demo build of the game that adds advanced graphical settings to the games menu, Unreal Engine 4.2 optimisations and a new 64-bit core. Here's the full release log:

Release Notes:
•Advanced Graphical Settings (In Launcher)
•64-Bit Core
•Enabled Developer Console (For Tweaking Oculus Settings)
•Enhanced Lighting
•Upgraded To Unreal Engine 4.2 Base (FPS increase observed on my mid level system)
•If your reflections look a little fuzzy, try hitting ~ and typing in “r.SSR.Quality 4″ without quotes and hit enter.

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130°

Caffeine & Ashes of the Singularity Developers "Fight" Over Which Game Was The First DX12 Title

In a somehow “calm-before-the-storm” tweet war, Brad Wardell and Dylan Browne discussed which game was actually the first one that took advantage of Microsoft’s new API.

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Community3529d ago
3530d ago
DarkOcelet3530d ago (Edited 3530d ago )

Who gives a $hit? Both games look very average at best, Caffeine looks like a mediocre Alien Isolation ripoff and Ashes of the singularity looks like Supreme Commander Forged Alliance with more things on screen. And people will most likely care when AAA games are the ones implementing DX12 technology.

donthate3529d ago

At least it shows the relevancy of DX12 that people are fighting over being the first!

Can't wait for DX12 to really hit Xbox One and PC with lots of content. It 's going to be great!!!

Crashbandicoot773529d ago

Really for PC and updated GPU cards!!

donthate3529d ago

@crash:

No. It will benefit any system that has a multi-core CPU and is bound by CPU. DX12 is very efficient at distributing CPU load which is a lot as evident by MS choice to up the clock on the CPU on Xbox One after careful analysis.

Of course it also has other GPU features as the first DX to focus on performance.

So yeah, this will be great for PC gamers as well as Xbox One gamers!

gangsta_red3529d ago

Both games look really good.

Nero21423529d ago

Dont we even have cards that fully supports dx12 ?

pinkyxyz3529d ago (Edited 3529d ago )

Yep Amd gpu series because dx12 is based off of the mantle api

IrishSt0ner3529d ago

It's all in the terminology. Many older cards 'fully support' DX12 but no card on the market today is fully DX12 compliant.

That simply means many NVIDIA / AMD cards will be able to run games using the DX12 API but currently no dedicated GPU will use it's full feature set.

https://en.wikipedia.org/wi...

The table "Direct3D 12 optional feature support matrix by vendor/GPU series" shows feature set compliance.

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40°

Caffeine Is The First DX12 Title, DX12 Offers Up To 20% Performance Improvement

Incandescent Imaging announced today that science fiction adventure title Caffeine – Episode One is the first DirectX 12 title to be released.

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Community3537d ago
Cobain193537d ago

Good. Now let's see more games supporting DX12

john23537d ago

Yeap, we need more games that support both APIs (DX11 and DX12) in order to see whether there are actual performance benefits

AizenSosuke3536d ago

PC greatness though and Xbox ONE efficiency greatness coming:)

30°

New To VR: Caffeine Episode One Brings A Cup Of VR Gaming To Steam

VRFocus reports on Incandescent Imaging's episodic sci-fi horror title Caffeine, which has just released Episode One to the Steam digital content platform.

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