Many heralded Watch Dogs as the first truly next generation experience. This was despite the fact that the title released on all major platforms excluding the Wii. Developers now face the decision as to not only which platforms they will release their title on, but as to whether or not it will span console generations. While Ubisoft somehow managed to accommodate those on the older consoles, sooner or later there will need to be a cutoff point where they are no longer supported.
2K Games' Executive Producer, Denby Grace commented on why this is the case in an exclusive interview with Examiner.
Back in 2016, Turtle Rock announced that support for its 4v1 monster-hunting shooter Evolve would end but fans wouldn't let it die.
From NME: "Evolve: Stage 2 had its multiplayer servers shut down back in 2018, but today players are once again able to matchmake and join peer-to-peer multiplayer games.
Several months ago, peer-to-peer functionality was lost for Evolve Legacy, which was the only way fans of the series could play with friends. Upon a multitude of players reaching out to publisher 2K, the issue was eventually fixed earlier in July. It seems 2K have gone a step further now, and reinstated peer-to-peer and matchmaking functionality for Evolve: Stage 2 after four years."
Evolve is an asymmetrical multiplayer experience born at the tail-end of the wrong era, in the multiplayer world.
Great idea but poorly executed and destined to fail from the begging. Only thing I’m grateful towards this game is that it’s the one that convinced me to never buy a game blind again.
Shadowrun for the Xbox 360/PC would of been a better example of a great online game that launched At the wrong time.
Originally played L4D on 360 but will get this on pc for community mods.