280°

Driveclub: Customization, Microtransactions and Offline Gameplay Detailed; Game Will be About 20 Gb

Today the newly appointed Driveclub Game Director Paul Rustchynsky shared a few new details about the game.

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dualshockers.com
GarrusVakarian4063d ago (Edited 4063d ago )

"As a final treat, Rustchynsky shared that players will be able to actually manually control the KERS and DRS"

Nice, that is really cool. What an awesome little addition. For anyone that doesn't know what those things are -

KERS - "A kinetic energy recovery system (often known simply as KERS, on lowercase letters: kers) is an automotive system for recovering a moving vehicle's kinetic energy under braking. The recovered energy is stored in a reservoir (for example a flywheel or high voltage batteries) for later use under acceleration."

DRS - "The drag reduction system (or DRS) is a form of driver adjustable bodywork aimed at reducing aerodynamic drag in order to increase top speed and promote overtaking. It is an adjustable rear wing of the car, which moves in response to driver commands".

Yes, i used Wiki, and yes, i already knew what they were (i promise). Getting a little boost of speed after heavy breaking should be really fun to control yourself.

Abriael4063d ago

Yep, that's F1 systems that were built into the McLaren P-1, because it's cool as hell :D

GarrusVakarian4063d ago (Edited 4063d ago )

It is. Shame they didn't include it with all the cars just for the heck of it, even if it doesn't make sense, lol.

I think the P1 will be getting a lot of use from me. It's one of my favourite cars anyway, even without these features.

@Abriael

Lol, yeah. But it's such a shame to restrict it to one car only, talk about unfair advantage, lol! *Let me just use my speed boost via stored kinect enegery to overtake you on this straight!*.

Abriael4063d ago

Haha well, it'd be weird to give them to cars that don't have it.

Akuma2K4063d ago

I'll feel right home with those features, used them in the Formula 1 racing games.....can't wait to play Driveclub.

Aceman184063d ago

I was F1 religiously Lol, hear this terms every race. Pretty damn cool that it will be in the game.

GarrusVakarian4063d ago (Edited 4063d ago )

Haha, yesterday you gave me the link to Sunset Overdrive gameplay, now you give me this! *Bows down*

The sense of speed is very good indeed. This looks amazing, just the right type of racer ive wanted this gen. Loving the night racing, the track in the 2nd video looks great also, lots of high speed, windy roads.

waltyftm4063d ago

Stunning stuff, amazing visuals, awesome sense of speed, quality sounds, mere words don't do this game justice.

MasterCornholio4063d ago

Wow looks like they went insane with the detail in this game. Knowing that I can forgive for only having 50 cars if they are insanely detailed.

hellzsupernova4063d ago

Yeah at first I was like is that all? but then when you think about it you don't need a ton of cars you would only ever drive a selected handful and as long as they have the best super cars in the world who am i to complain. ALthough I do like me some oldschool Australian and American muscle cars.

Does anybody have a full car list?

hellzsupernova4063d ago (Edited 4063d ago )

I had no idea what they meant thank you.

However I have a couple of concerns coming from this interview, he states that drivers will not be fully able to wreck their cars which is a shame because I feel like if people make a mistake they need to be punished for that mistake, hopefully he was talking in general terms about the standard settings cause I would like to be able to push it as close to real as possible.

EDIT: also the interviewer mentioned GT6 driving on the moon and asked if they had anything special and he clearly hinted that they do have something crazy that players will discover after release

+ Show (2) more repliesLast reply 4063d ago
XiNarutoUzumaki4063d ago

Dude this game has me really excited!!!!!!

Menkyo4063d ago (Edited 4063d ago )

Ugh Mircotransactions really? Man oh well I just hope they don't get too bad.

Activemessiah4063d ago

Including Mircotransactions in a game is like baking a delicious cake then use excrement as the icing.

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170°

Classic PS4 Racer DriveClub Is Now a Decade Old

PushSquare:

DriveClub, the legendary PS4 racer from shuttered Runcorn studio Evolution, has such an interesting story.

Originally announced alongside the PS4, the game had been intended as a launch title – we even played it in a big London church Sony had rented to showcase the new system prior to its release.

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pushsquare.com
darthv72258d ago

Evolution was done dirty... DC is still the most stunning visual game of its generation. They certainly deserved better in the end.

VenomUK257d ago (Edited 257d ago )

DriveClub was pretty and I loved the experience of driving in the rain, it was immersive. I had some good races with people from an old forum, but at times I found it to be a bit boring. MotorStorm was such a fun game to play and I loved the controls - it would make sense to remaster that.

DarXyde257d ago

I'd give the visual showcase award of the last generation to The Order: 1886. That game was immaculate.

Uncharted 4 was also absolutely insane, and perhaps manages to use the PS4's power in extremely clever ways.

jznrpg257d ago

It didn’t get good reviews unfortunately

obidanshinobi257d ago

Cause the game was mediocre at best, and surpassed in pretty much every area by Forza Horizon 2.

IRetrouk257d ago

Apart from visuals, driving model, weather effects, only thing forza had was an open world...

Inverno257d ago (Edited 257d ago )

It's multiplayer component was the only thing struggling at launch but the game was still perfectly playable offline. Done dirty is an understatement because how many games after came out with broken online components that got a pass? Now games with an SP and MP get separate reviews for SP and MP smh! SONY shut them down as if Evo had been bleeding money instead of putting out great games. Their fate was undeserved and they were the targets of a media smear campaign due to that one trailer.

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Knushwood Butt257d ago

Loved it.
Now here's a game that would benefit from a remaster.
4K, 60 FPS
I'd buy it.

ravens52257d ago

Might have to fire it up. Got it day 1, it was great to me.

outsider1624257d ago

See? Another reason why physical is important. Going all digital will have you miss out games like this.

Gabrielmpf257d ago

I loved tackling the leaderboards. It's a shame they couldn't even keep them.

Yi-Long257d ago

Brilliant game, I really miss it, and it deserved so much better than what Sony did to it.
Most important reason I liked it; It was FUN. That’s it. The actual gameplay,throwing a car around corners, the challenging AI opponents, the entertaining tracks which were peak-design, etc etc, it was above all just FUN to play.

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190°

60FPS on PS5: Unofficial PS5 'FPS Boost' mods are radically improving PS4 back compat

Digital Foundry : Whether it's via FPS Boost or bespoke software upgrades, backwards compatibility on the current-gen consoles delivered an unexpected delight - the ability to liberate older console games from their 30fps limits, running them at 60 frames per second or even higher. FPS Boost did the business for Xbox Series consoles on an impressive range of titles, but there was always the sense that PS5 could do more. It's a hunch that checks out as a range of frame-rate unlocks are available for PS5, covering many must-have games - the major caveat being that only exploitable consoles running on older firmwares are invited to the party.

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eurogamer.net
darthv72528d ago

you love to see new life being breathed into older titles but damn the process to get there. It should be automatic that these work for everyone... not just those who exploit their systems. Really wish Sony and MS would keep this program going officially.

Psychonaut85528d ago

Damn this sucks. I want this shit so bad, but I’m not jailbreaking my console. And frankly I shouldn’t have to. I’m not a tech person, but is it really that hard for developers to unlock the framerate? Or would that have to be a large patch?

dveio528d ago (Edited 528d ago )

"but is it really that hard for developers to unlock the framerate?"

I guess it's not.

But it has become a profitable business if you do so.

So no one would pay for only the framerate patched to being unlocked. So studios need to offer more than that.

But this would take more time, polishing and would cost more money. So they shy away, but won't unlock the framerate, either.

That's just my personal assumption. But from what I can comprehend technically, it shouldn't be difficult to unlock framerates via a patch for older games.

... if it hadn't became a business.

RaidenBlack528d ago (Edited 528d ago )

frame-rate unlock should be free ...
We've seen many devs offer free patches and updates to pretty old PC titles, even bonuses ... so why can't devs offer the frame unlock patch for free (in consultation with the platform-producers) for a title from just a generation earlier?

Einhander1972528d ago

RaidenBlack

"frame-rate unlock should be free ..."

Obviously the result of that thinking is that developers aren't even going to do it.

If they had been allowed to charge $5-10 you would see incentivized developers doing it way more often.

People just always want everything for free, but it's not free to make the patch, people have to code it then other people have to test it, and there will always be other costs involved.

If people want dollar store gaming then expect to get what you pay for.

shinoff2183527d ago (Edited 527d ago )

Raiden I might be wrong but last I thought it cost money to put patches out on consoles.

As far as me paying for it, I'm not all that interested tbh. Not enough to pay for it with older games, and newer games have been pretty decent about it for the most part.

dumahim528d ago

Sounds like the modder has to go in to make changes to unlock it on a game by game basis. "Simple" enough to do it unofficially, but to have it done officially, they need someone to go in a make that change, put out a patch and put it through certification, which I believe is not necessarily a cheap thing to do. It's questionable if going through this would then give them enough sales to make it worthwhile.

Inverno527d ago

Many games still have physics tied to framerate, i think it's cause they wouldn't want to go in and do anything extra. Then there's the 10 dollar upgrades they rather charge. The problem is that there's no compromise, cause if I could mod my PS4 and all I'd lose is online play then id jailbreak it immediately. Mods have done so much for PC games and they could do the same for consoles, but manufacturers hafto be willing to compromise.

shinoff2183527d ago

It's not to hard to do and there's youtube videos that break it down really well. ANyway most of us here arent able to break are console anyway due to being up to date on firmware from playing

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Chocoburger528d ago

Yep, this sucks having to require a jailbreak for something that should be standard in our industry by now. I learned my lesson when PS4 was jailbroken and I didn't keep a console on low firmware for years, but now I'm holding onto two low firmware PS5s specifically because there are features I'll be able to do that you can't do on official firmware, so this will pay off for me soon enough.

Jin_Sakai527d ago

It should be a sin to let these games sit and be stuck at 30fps.

EazyC527d ago

RDR 2 not getting a 60FPS patch for PS5 was a crime.

100°

Driveclub - Brutal Backlog

Driveclub was a headline game at the start of the PS4’s life. A fabulous game – eventually - but what now, with the servers turned off? Is it worth your time? JDR starts its engines in today’s Brutal Backlog.

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jumpdashroll.com
Abear211209d ago

Bikes expansion might be one of the most underrated games of last gen. Incredible driver and bike animations + DC weather is craze.