T1 - The latest Watch Dogs podcast from Ubisoft , episode #5, features a chat with the games designers, where they discuss how the team balanced the difficulty of various hacking options to encourage player variety.
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With the world of information and technology, privacy and security growing every day, Watch Dogs deserves another chance in the spotlight, now more than ever.
The only Ubi title that deserves a faithful remake right now is Splinter Cell 1.
All 2014+ Ubi titles are just underwhelming. Especially ones from 2016+ are just cancer.
The fist watchdog game was the best by far
After that they weren't weird and annoying with that hipster stuff. Aiden was a badass.
From VG247: "When cars slide, they leave tyre marks. In a game like Driver, they’re an aesthetic touch, part of the inherent cool of a handbrake turn. But those dark shadows in the road also tell a story. From tyre marks, you can determine the speed of a vehicle, when it started to skid, and its ultimate direction of travel – long after the car itself has vanished into the distance."
Why did they stop making some of the best games ever? Driver was one of them.
A story driven game with pure driving gameplay. I'd love to see a new Driver game or a remake of the first one.
The next-gen consoles really need an open-world game like this which you can really sink your teeth into. inFamous: SS and AC4 were superb, but when you finish up with the campaigns, you're pretty much done with them. It sort of fills the GTA-esque void these new consoles have yet to fill, but seems unique and fully fleshed out at the same time (it's not just a copycat - Rockstar didn't copyright this genre, even if they genuinely excel in it).
Does the on-the-go hacking kind of remind anyone of reading people's minds in the Destroy all Humans games?
Hope the game does well. I know some people are still pretty mad about the downgrade.