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70°

Should Value For Money Be Mentioned In Reviews?

NowGamer: "MGS 5: Ground Zeroes is just one example of a game that sparked debates around value for money. But does the issue of value for money have any place in videogame reviews?"

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Community3670d ago
RumbleFish3670d ago

Yes and the value for money is superb with MGS GZ.

diesoft3670d ago

How? I haven't played it but I am hearing how quickly people are completing it (not including speed runs of 8 minutes or so?). I enjoy MGS but $30 for a sampler? Even at $10 I'd be upset. So how is the value there?

Lord_Sloth3670d ago (Edited 3670d ago )

^ The how is quite simple. It's very fun. I've plugged over 20 hours into the game and I'm still playing it. If reviews start mentioning price value than I am very curious as to how they will justify the MMO fees of $120 pet year required AFTER THE GAME PURCHASE. You wanna complain about price? There you go.

Ratty3670d ago

Just like Lord_Sloth said. Anyway, doing all missions only once should take you 3 hours minimum on the first try and that's if you're on some sort of rush. It's true that you can complete the first mission and most of them under ten minutes each but that's only if you're already a pro, know exactly where to go and know enemy placement and routes well. It may not be for everyone but hardcore fans definitely.

Also, deja-vu and jamais-vu missions are now (or soon will be?)on both platforms, adding an extra mission to the game. It may still not justify the 30$ tag for some but it already did for me.

If you really just want to see the story and play once you're better off waiting for a major price drop or watch the cutscenes on youtube.

RumbleFish3670d ago

MGS games are for the fans of the series. If You are a fan, buy it, you will have lots of fun with it because you will do what fans of the series do: play the game in every thinkable or unthinkable way.
The game has a main mission and 5 side missions. When you look at the percentages of the trophies, you will see how few people have seen the whole game.
There is a good amount of content for the money in that game.

Mankey3670d ago

I would beg to differ.

randomass1713669d ago

A game that can be beaten in an hour or less can be very fun. Binding of Isaac is such a game. And that's $5.

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colonel1793670d ago (Edited 3670d ago )

mmm I thought reviews were actually INVENTED for that exact reason?? The sole reason to view/read a review is to know if you want to spend money on the product being reviewed, so that you know more of the product and evaluate if it's of value to you. The first thing to know if a product is of value is the value of money.

EDIT: With that said, the value of games is relative to the player. For example, I am very satisfied with 8-10 hours single player games. I almost never play Multiplayer. Other player would only be satisfied with 30-50 single player games like RPGs, and other would only be satisfied if the game comes with MP. However, there is a standard for each of those genres. You expect a movie to be at least 1:30 hrs long, the same with games. If an RPG is 8 hours it is a very very short RPG, and therefore might not be of value. A single player game, should be at least 8 hours or else, won't be valuable either. Fighters might be expected to have 20 characters at least, and that's the reason KI was difficult to convince as a good value.

So there are some minimum standards for each genre that have been stablished. Like movies, there are going to be movies which are 3 hours long, and other that might even be just 1 hour, but those are exceptions, and because of that they NEED to PROVE their value.

MGS V: Ground Zeroes does NOT prove its value. (for most people)

ginsunuva3670d ago

But not everyone buys games at the same price.

xBigxBossx3670d ago

No. Because that's a personal opinion. Since you are all on N4G, the average gamer doesn't get on here to check reviews, they buy off hype. Any hardcore gamer knew about it's length so if you bought and were disappointed you should have already know about this. IMO this game is amazing. Is it short? Yes. But the replay ability is unreal. I'm over 50 hrs (yes I'm an addict) but I've played this game more than any next gen game. So IMO it's the best game to date

randomass1713669d ago

"No. Because that's a personal opinion."

You mean what a review is? :/

TitanUp3669d ago

agree with your yes, if a demo is priced tell us in the reviews of why you shouldnt pay for it.

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BlackOni3670d ago (Edited 3670d ago )

Yes, games are competing for gamers' time and money. If the game isn't worthy of the price it asks, then it should be mentioned in the review. It's one of the biggest reasons I don't use a traditional number scale for my reviews.

*edit* Take The Elder Scrolls Online for example. I didn't play the game, so I can't speak on personal experience, but most people feel that the game is fairly generic in it's offering as an MMO, and as an Elder Scrolls game, it doesn't really feel like an Elder Scrolls game. It's $60 for the game upfront, and $15 per month after that. That literally directly influences how long you can play the game, especially if you have other responsibilities that take priority over paying that monthly fee. That factor alone warrants mentioning it in the review.

I agree with what this article is saying in regards to how we shouldn't have a checklist of features to refer to when evaluating whether a game is good or not, but to answer the question "Should you buy this game or not?" It kinda has to be a part of the discussion.

Lord_Sloth3669d ago

Their job is to tell you the pros and cons. Your job is to decide it's value based on that.

BlackOni3669d ago

Part of the pros and cons is evaluating what the end user gets out of the experience. That is in relation to the cost of said product, vs perceived value.

Lord_Sloth3669d ago

Yes but the perceived value comes down to the individual making the purchase. Ground Zeros is a prime example of this. Everybody is complaining and calling it a top off but I must say that I've gotten more fun and time out of it than most $60 games.

BlackOni3669d ago

Right. But when considering reviews, the review is only a reflection of what that one person perceives. A review, in it's very nature, is one's opinion of a game. If the reviewer, who sometimes goes out of pocket for the game, feels that there isn't enough value proposition, that's still a part of the process in evaluating the game.

WizzroSupreme3670d ago

Why Kotaku's reviews are designed like they are.

Einhert3670d ago

ummmm of course....This is why I like Angry Joes reviews.

Mankey3670d ago

Complete honesty and he truly seems sincere. Best reviews out there.

randomass1713669d ago

Eh, Angry Joe is too eccentric for my taste. I really like ProJared. He seems genuine as well and his review of GZ was actually really fair. He gave the game an 8/10 for its gameplay but insisted that people don't buy it because of its short length.

king_george3670d ago

Probably my favorite reviewer because of how straight forward he is.

That guy needs more success he has certainly earned it

LAWSON723670d ago (Edited 3670d ago )

No everybody has a different idea on money's value. Sure mention content and longevity, but IMO if a reviewer cannot get the point across on what a game lacks and they need to say "this game is to expensive" they are lazy and should not be a reviewer.

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90°

Former Dragon Age lead writer David Gaider pours scorn on EA's AI dreams.

"They want you to believe the devs under them are super stoked to work generative AI into their processes," continued Gaider, "but I assure you what they took as excitement was really a veiled wail of despair not unlike the time that team was informed of their new 'really cool' live service mandate.".

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Community21h ago
LordoftheCritics1d 7h ago

Publishers see gaming as another stock market.

isarai1d 6h ago

I think anyone with some common sense knew this, im glad i don't support their games anymore, what a sh!t company.

Psychonaut8515h ago

Friends don’t let friends buy EA or Ubisoft.

Chocoburger14h ago

I said this yesterday. AI isn't what we want when it comes to crafting artistry. Alas, these soulless corporate morons don't care about their work, only about cutting corners as much as possible.

120°

Phil Spencer and the Battle for Xbox’s Soul

Has the rapid growth of Xbox made the ship too heavy? Following the closures of Tango Gameworks, Arkane Austin, and Roundhouse, we explore what the future of Xbox could look like.

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Community1d 6h ago
LG_Fox_Brazil1d 12h ago

This ship was never meant to sail, this ship was made from the get go to sink as fast as possible. It almost feels that they want to lower the standards of quality in the industry so that they can fit in

rlow118h ago

I disagree, Xbox from the get go innovated and changed the industry. They did a lot of firsts and standardized a lot of others. It wasn’t till the beginning of the Xbox1 era that things started to go south.

Stevonidas14h ago

Yep, although I’d argue it started going to shit when they tried to hock Kinect on their audience instead of continuing to invest in their studios and IPs. 2001-2010 Xbox was peak gaming, though.

rlow112h ago

@Stevonidas
I agree they never should have focused on it after the 360 era. But you do have to remember they were faked out by the huge volumes of Kinects sold. To quote info on Wikipedia, “Project Natal, It was first released on November 4, 2010, and would go on to sell eight million units in its first 60 days of availability.” So if your Xbox and see these huge sales on a peripheral where are you going to put some money? Criticism in hindsight is worthless…..if only we could all see our future. In other wards they had no way of knowing. Plus they had engagement numbers and a lot of signs pointed to people wanting it.

Their biggest mistake wasn’t the Kinect, but unlike Sony after the PS3 debacle. They didn’t double on down on exclusive good games. The other huge mistake was letting Call of Duty go to Sony.

Hedstrom21h ago

Phil wants Xbox to be as soulless as him!

Tacoboto20h ago(Edited 20h ago)

Xbox has no soul and Phil has no confidence, and it's impossible to say either do when they killed Tango and Arkane Austin.

Everything they've said since has only made them look worse to a point that they're actually less competent than Embracer.

Markdn20h ago(Edited 20h ago)

Whe you release something like the series S and expect it not to hurt your business model, and developers have to have parity with games. Then you know Microsoft don't care. Series s is the final nail that broke developers,

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360°

Sarah Bond dodges questions on Xbox studio closures

While on stage with Dina Bass at The Bloomberg Technology Summit the President of Xbox, Sarah Bond, was asked about the Xbox studio closures of Arkane Austin, Tango Gameworks, Alpha Dog, and Roundhouse Studios

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ApocalypseShadow2d ago

Of course she did. She's part of the problem and will just tow the company line.

VenomUK2d ago (Edited 2d ago )

Bloomberg’s Dina Bass could barely read her scripted question without looking at her notes, whilst Sarah Bond who WAS expecting the question spoke without saying anything of substance or answering the question in any meaningful way. Clearly she’s had the same expert PR training as Phil, but this avoidance was disrespectful. In time the short-sighted decision to shut down Tango Gameworks will be seen as of the most notorious examples why Phil Spencer messed up his tenure in charge of Xbox. That’s a fully built out talented team that could’ve been put to work on any project.

Additionally, Phil Spencer should not be using Sarah Bond as a patsy for his mistakes- he should be answering that question.

gleepot1d 22h ago

I think you are all really overselling Tangos value. Hi-Fi rush was a lot of fun. Ghostwire was incredibly dull. Evil within 1 and 2 were just okay.

lucasnooker1d 21h ago

Evil within 2 was incredibly under rated. I thought that game was surprisingly good

NotoriousWhiz1d 18h ago

Someone else said it best. I don't think it was a Phil decision. It was most likely a Satya decision. I think Microsoft is done giving out free money to Xbox.

Cacabunga1d 16h ago

people please boycott Activision Bethesda next release and support Hellblade.
these people mus understand that they cannot treat their fans and employees that way.
scumbags.

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XiNatsuDragnel2d ago

Yikes you don't help Sarah 😬 making a problem worse

Christopher2d ago

She's playing her role. There's absolutely nothing any of them can say other than the truth, this is about profit margins and not quality, so they just don't answer anything and wait for gamers to forget.

shinoff21831d 13h ago

I think news is coming of more ps5 release but they gotta be careful cause Xbox is still sitting on store shelves. They can't get left holding all that stock

Lightning771d 12h ago

Come next month they'll flash nice looking games in our faces and expecting us to forget.

The only thing that'll be going through my mind at their showcase is how many of those studios will get shut down after release.

I'm not joking around either. MS probably expects every game to be like COD and do COD numbers. What a way to destroy gaming for the entire industry because they're dumb af at being realistic in what success means for each game.

-Foxtrot1d 11h ago

Always feels she was brought in / promoted for this. Happened just before things started to be out in motion.

Phil and co have someone to throw under the bus and share the blame with

zaanan1d 15h ago

Meet the new boss, same as the old boss

darthv721d 6h ago

....won't get fooled again

Hofstaderman2d ago

Like a deer caught in the headlights.....

notachance2d ago

I always wondered why xbox had multiple leaders with similar titles like Phil Spencer, Matt Booty, and Sarah Bond, like, how many heads do you actually need?

Seems to me it would be more cost efficient to cut 2 of them instead of all those studios.

DarXyde1d 23h ago

Frankly, I suspect she is the most competent of them. I don't mean that I like her more, I mean that she's the best at articulating herself and giving the talking points MS wants to give. The others are starting to sound more like her than her sounding like any of them.

Are any of these people "responsible" for what's happening? No. This reeks of Nadella. But that being said, I don't see any of the Xbox heads stepping down in protest.

"Don't shoot the messenger", sure, but at the same time, the messengers don't seem to take umbrage with the message. Not enough to remove themselves from it, anyway.

CS71d 11h ago

I disagree. Nadella is looking for profit as a CEO should in my opinion.

The problem is Dr. Phil & Co. had 10 years to bring Xbox back on track and have been failing woefully.

Phil needs to sell to Nadella that if we are to make a profit, we need to make great games. And to do that we need employees here for the long haul and the freedom to work on creative projects.

But as Phil said himself he doesn’t believe great games sell consoles.

RpgSama1d 16h ago

Dude, 100%, forgot Major Nelson and Aaron Greenberg, like what is the point for all these suits? They have more C-level executives than games released in a generation.

This is just so they can all pass along the hot potato one at a time and in between all of them can say a lot without actually saying anything, misinformation at its finest.

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