Darryl Linington from ITF Gaming writes: Who is hunting who? With so many games releasing over the next couple months, it’s hard to decide what to pick up and what to leave behind. Recently, we have been playing video games that seem to be carbon copies of other games; however, Evolve has managed to take things to a whole different level. While I only had the opportunity to spend a few hours with Evolve, my first impression of the game was absolutely mind blowing.
Back in 2016, Turtle Rock announced that support for its 4v1 monster-hunting shooter Evolve would end but fans wouldn't let it die.
From NME: "Evolve: Stage 2 had its multiplayer servers shut down back in 2018, but today players are once again able to matchmake and join peer-to-peer multiplayer games.
Several months ago, peer-to-peer functionality was lost for Evolve Legacy, which was the only way fans of the series could play with friends. Upon a multitude of players reaching out to publisher 2K, the issue was eventually fixed earlier in July. It seems 2K have gone a step further now, and reinstated peer-to-peer and matchmaking functionality for Evolve: Stage 2 after four years."
Evolve is an asymmetrical multiplayer experience born at the tail-end of the wrong era, in the multiplayer world.
Great idea but poorly executed and destined to fail from the begging. Only thing I’m grateful towards this game is that it’s the one that convinced me to never buy a game blind again.
Shadowrun for the Xbox 360/PC would of been a better example of a great online game that launched At the wrong time.
Game sounds like a lot of fun. All previews I have read are very positive.