With the release of the Xbox 360 version now in full swing, are EA underplaying the massive visual difference between last and next gen gaming with their latest advertising for TitanFall?
The two versions are close but not that close. Ea just want to hype their game to the max. Nothing new about that. If they wanted sales it should have been a multi format release.
The 360 is 8 years older than the Xbone so obviously one version will look better (although not mindblowingly better). But having played a little bit of each I would say they play the same.
this^^ though i haven't played the 360 version of tf its to be expected to look better...they did the same with the pc version vs the x1 version. those 2 versions were close too but pc was a great difference. tf as a whole is an overhyped game and its only logic that ea try to hype the 360 version..ms hyped the x1 version so hard and totally ignored the 360 version to sell more x1..and since that failed...ea is trying to make as much as possible with the 360 one. its business.
Almost 9 years difference in hardware, both versions have just as much aliasing, X1 has sharper textures and a slightly higher native rendering resolution. X1 has a few more reflections as well. X1 has light shafts coming out of the lights, though both still use pre-baked lighting for much of the backgrounds (light is drawn into the textures rather than being dynamically rendered). Contrast is cranked and blacks are crushed on X1 as usual. All in all, not a very impressive looking game, and the 360 version looks remarkably similar for such old hardware.
"EA underplaying the massive visual difference" LOL! @visual massive difference... I don't think EA is underplaying much to be honest.
@Kingthrash "though i haven't played the 360 version of tf its to be expected to look better...they did the same with the pc version vs the x1 version. those 2 versions were close too but pc was a great difference." There is not that much of a graphical difference between any version of Titanfall. You try to make it sound like the PC is some sort of graphical masterpiece.To my knowledge, they are all using the old Source engine for all platforms. Ttanfall isn't about graphics. Its about intense, fluid online gameplay. ""tf as a whole is an overhyped game and its only logic that ea try to hype the 360 version..ms hyped the x1 version so hard and totally ignored the 360 version to sell more x1" You are entitled to your opinion about Titanfall of course but on Metacritic the game has an 86 score, using 66 reviewers to reach that score. While Infamous for the Ps4 scored an 80 with 84 reviewers.And Elder Scrolls Online for the PC scored an 81 with 13 reviewers. Titanfall appears more deserving of hype than the other two latest blockbuster games to be released. "..ms hyped the x1 version so hard and totally ignored the 360 version to sell more x1..and since that failed...ea is trying to make as much as possible with the 360 one. its business." You obviously don't know much about business. MS nd EA do not have separate marketing campaigns for the different platforms that Titanfall is available on. It was the gaming media that hyped Titanfall. MS and EA just advertised their product like any company would.
Don't give up, MS~
@fr0sty "Contrast is cranked and blacks are crushed on X1 as usual." If you're talking from your own experience, then you badly need to calibrate your screen, because TF's contrast is fine and nothing like what this video shows. I have no problem seeing into the shadows on my xb1. Infamous is a much darker, more contrasty game than TF. The "as usual" of your comment tells me you either don't own an xb1 or your screen's settings are still on factory.
I've only played the One version. Haven't yet played the 360 version, but based on all the videos I've seen it's close enough.
"massive visual difference" lol wait, i own Titanfall on both Xbox 360 and Xbox One - I wouldn't call the differences even close to massive. I'd even say the visuals were "massively" similar. From the article: "Some gamers will no doubt find it hard to spot any genuine differences within the core gameplay on offer, but as mentioned, in terms of smoothness of play and visual fidelity, the Xbox One version comes out on top." Well, duh? The picture doesn't even say anything about visuals or graphics. That was never the topic of discussion. It clearly compares the gameplay aspects. What exactly is this article trying to get at? Sounds liking crying for no real reason EDIT: @lfc_4eva Not all my friends upgraded to Xbox One yet.
You own both? Why? Is the 360 version a shifty version as I see no reason to own both? And anyway, the difference is night and day. Xbone is clearly better as it should be. But saying that I am really pleased to see my good 'ol 360 can still fire up a pretty decent effort.
Stop lying Blaze, you don't have the X360 version because I ran your profile check on Live and here are the games you had played for the past year and no X360 version of Titanfall in site. http://www.xboxgamertag.com... As a matter of fact, it seems like you don't even have a XB1 as I just check your gamer tag on my XB1 and the last game you had played is Battlefield 3 on X360, 2 days ago.
One would assume that a massive 360 fanboy (Blaze929) would have played far more than nine games. That must be a different person.
@Biggest, After thinking about it, you could be right. he's been here for like forever and it seems like he should have more games as well. Blaze, if this is not you, my apology.
@No_Limit o_O?...that's not even my gamertag. Why did you assume my N4G username was my Xbox LIVE Gamertag lmfao? What? What is this? I'm seriously lol'ing right now, how old are you?
@No_Limit Oh burnnnn! You do some real journalistic work. IGN should hire you!
It's always a good laugh when an xbox fanboy aka no-limit attacks another xbox fanboy aka blaze, you guys really should know who's who by now, seems tho imo anyone that has criticism for an xbox game is a Sony fanboy or a liar in no-limits eyes so it's to be expected he would jump the gun and look like a complete tool as usual, he likes to say he is neutral because he "owned both consoles" but this kind of evidence easily proves otherwise. I mainly play pc but I often have criticism for pc games that don't live up to what I was hoping for and when other people complain about pc I don't call them console fanboys.
No_limit is some sketchy 13 year old kid. He stalks. It's really pathetic/weird.
Your full of shit. Their is a dramatic difference between the two. YouTube videos dont tell the truth. I would go as far to say if you played it on the x1 the 360 version would feel unplayable to you,
@ cyguration Omg you made be laugh so hard. Future detective in the house!
Publishers have been misrepresenting their games for as long as I have been gaming. They used to show high resolution images on the box cover as in-game, when game were 8 bit side strollers.
The lighting and reflection on xb1 are great. Detail levels much clearer, and about what you'd expect. Still, the xb360 version is not that bad.
The 'black crush' in the XB1 version is pretty overwhelming, in that respect at least the X360 version looks better (all details in the shadows are lost in XB1 version).
They're clearly biasing their feeds toward the 360. My xb1 doesn't have that much contrast, and I can see into the shadows with ease. This is a horrible feed and should not be indicative of the game but rather people who don't know how to capture a video signal.
I think it's more than "not bad" considering the hardware differences. 512mb of RAM + EDRam vs 8gig + ESram, faster CPU than the One but less advanced overall and with less cores, and a much weaker GPU. Bluepoint Games deserve to be commended on the job they did.
For real! Bluepoint are freakin wizards. There's no way it should look as close as it does on 360.
The 360 version runs at a lower framerate from what I heard and with a game like that and its speed I don't think I would want to deal with that. The Xbox One or PC versions are the way to go.
dude they're a generation apart. i don't see why this is a big deal
Titanfall hype is pretty much gone. They dont want to completely kill off the last remainder of it, by saying "The Xbox One version looks so much better". EA dun goofed by not releasing all versions at the same time. Better hope the money Microsoft paid them was enough for the sacrifice of no PS4 and PS3 version. A delayed 360 port, which has no hype going for it and giving away the game for free with every Xbox One since the games launch. Microsoft and EA still dont want to say how many copies the game sold.
I do agree with you about EA messing up slightly not releasing both versions at the same time (the initial hype has subsided slightly). EA were never going to push huge numbers releasing the One version earlier and I think it wouldn't have harmed them (I actually think it would have been beneficial) if the 360 and One version were released at the same time. I can only assume a deal was made since it doesnt make a hole lot of sense for EA to do that
Respawn wanted to take on CoD and Destiny....EA cut them off at the knees with that exclusivity deal. You can bet they won't make the same mistake with the sequel unless MS throw ungodly amounts of money at them...but even that may not be as important as market share. The sequel needs more content and more customisation...an actual single player campaign in order to build the world more effectively. Perhaps even a separate co-op campaign too, or they risk being left behind by more fully featured games.
But if you don't have an Xone, how can you really tell it looks better besides internet vids that are sub quality? I have it on 360 and I think it looks great in game. Then again I got it for the game play, which is addictively fun, I could give a damn what it looks like.
In some ways, the game doesn't look like it pushes the Xbox One or PC so it might be fair to suggest the last gen version holds up against those if you don't care about graphics. Framerate however is another matter.
"pushes the Xbox One" clearly it does push the x1 as they maxed it out with the 792p instead of the normal 720p :)
Games like battlefield and ryse say it doesn't max out the Xbox one. however there is a lot of stuff going on in the game.
Old gen engine on new console hardware not omptimazed, like mgs it looks great on nex gen but not so big of a difference in current gen.(watch dogs too)
I highly doubt a launch window game can push ANY console to the max. By that logic Bayonetta on PS3 pushed the PS3 and that was just a horribly optimized port.
"Underplaying the massive differences" What "massive differences"? Bluepoint have done a far better job of the 360 version than Respawn did on the Xbone and got no advertising or hype like Respawn & Xbone. Bet they feel great after all that work and being virtually blacked out by EA/Microsoft. Read the interview on eurogamer about the work that went into getting it running on 360, it was a nightmare, they did a stellar job!
You obviously didn't read the article or watch the video. The differences are quite noticeable even with YT compression. EA not Bluepoint are advertising the Xbox 360 game as a "next gen experience", when clearly from those who have played both it is not.
How is it not a next-gen experience? It's still the same game - in and out. It's not next-gen because it doesn't look as good as the Xbox One version? is that what you're saying?
@Blaze. The Bluepoint port proves that there's actually very little that is "next gen" about Titanfall's gameplay hence its release on last gen hardware. Therefore what's left to give it a "next gen" tag? The graphics. EA steered away from the graphics difference with their advertising but they are implying gamers can have a next gen experience on a last gen console when the reality is what they are offering is a last gen experience on a last gen console. In answer to your question. Yes. One of several things that are expected from next gen gaming are better graphics.
The graphics are nothing special though bunt....hardly "next gen". It's not ugly or anything, but Ryse is a more impressive looking game (though lacking slightly in the gameplay department by all accounts).
Massive differences? What massive differences??? Bluepoint did a very good job. Quote from article : ..."in terms of smoothness of play and visual fidelity, the Xbox One version comes out on top..." cough, cough http://i.imgur.com/CKSWfuy....
You sir are correct. Yes the xbone version will look better, but when you compare the power of the consoles, the Xbox 360 version holds its own against the next Gen version. Just read any review. Everyone expected worse than the final result
Isn't that a little sad?
@hicken yeah it is a little. But it just shows you how well developers have been able to push the 360 and how new they are with the Xbox one
The differences between the 360 version and the Xbox one is more of a skip than a leap.
I don't really get the point of this of course there will be differences but it seems blue point did a great job with the port. It just dates that the experience is almost similar on 360 to xbone and other than graphics it seems it really is similar.
Sadly I'm not getting the game cos there is no single player but I did think the visuals on the 360 looked pretty good.
Why does nobody realize that the Source engine is extremely easy to run on old hardware. Always has been since 2004 when HL2 came out. Aged engine produces aged graphics, which is why Titanfall looks so bland. Valve are the masters of engine creation. And the fact that the Xbox One can't run at 1080p is a serious problem on such an old engine.
"And the fact that the Xbox One can't run at 1080p is a serious problem on such an old engine." Read this explanation below, it explains why the XB1 has difficulty in doing so. It's from another article, not my comment but the explanation of the XB1's architecture was very well said. DMA engines, Direct Memory Access, special registers that pull push data around with their own que system separate of the CPU. ie: MS's custom "MOVE ENGINES" on the X1 SoC are what is being referred to here. They are saying they omitted the ability for the CPU to access the ESRAM because they have (four iirc) move engines that can do this concurrently without the CPU being bothered. This is a massive advantage in real world bandwidth and real world latency numbers for the system's combine ESRAM and DDR3. Basically, the difference being the PS4 has two direct channels to memory (CPU+GPU) that can write concurrently but both require the commands to be cached, the Xbox has far more options (CPU to DD3, GPU to DD3, GPU to ESRAM, Move engines to ESRAM, Move engines to DDR3) of which some can read/write/copy concurrently. This is only a big deal if an engine is designed to access them. On the PS4, nothing needs to be done to get full speed, but that also means there is the less potential for optimization, the result is an immediate benefit for PS4, and a delayed on for X1. Expect big gains in new engines and poorer performance in old engines that do not utilize the concurrent read/write/move. Exactly what we are seeing with launch multiplats on old engines, and much better performance on games designed specifically for X1 (Ryse and Forza).
It is a next gen (first) game ported back to run on a last gen console. The degrades to get it working on 360 are completely understandable. This is merely common sense and logical. I saw nothing in EA's advertising or hype of Titanfall that said both versions would be exactly the same. I have played both versions and they are both just as fun. But, the X1 version is obviously (and should be) superior.
Maybe that's because there's a massive difference between the Xbox One and PC versions of Titanfall as well? Before some of you say "oh there's not much of a difference between those two versions" I'd want to say 1080p/solid rock 60 fps alone is indeed a MASSIVE difference when compared to Xbox One's 792p/unstable 50-something fps. The difference between the 360 and Xbone versions are somewhat irrelevant as the console's not even able to handle the game -which isn't even next-gen material to begin with- at full hd resolution with a stable 60 frame per second, so honestly, nobody cares about whether or not looks drastically better than the 360 version at this point. Bottomline is, the game's not a graphical powerhouse so comparing a version that looks old-gen to a version that looks old gen as well with slight differences takes you nowhere, and that's why nobody gives attention to differences between versions.
While watching the video I looked at my phone for a second, looked back and thought I was still looking at 360 footage until I looked at the bottom left side of the screen, almost looks identical.
Stupid headline. You're pretty much inviting Sony trolls to say they look exactly the same. Another flamebait article intended to get those ponies rampant
Nah, you wanna see trolling go to The Last of Us comparison article. Xtrolls running wild.
This article is a joke, and a sham. There actually trying to downplay the similarities of the game.
Take a breather dude, the hate will go on without you for a spell.
is like a blurry vaseline coated mess on 360, and it looks something like on pc for xbox one. xbox one performance though...
I guess it's ironic then that on the "blurry vaseline coated mess" version, I can very easily see the 183 in the 18356 numbers on the overhead console, contrary to the xbone version which gets buried in black.
I love Titanfall, having fun with it, but I can't help but be a little disappointed with the graphics. Respawn just didnt even try to make this game pretty, it's not even impressive for PC on max settings.
How a game running on 9 year old hardware still looks this close to it's predecessor is beyond me.
They are very similar. It is the Source engine after all.
I have titanfall for Xbox 360 and x1. The 360 version is my sons. There is a dramatic difference and playability. Their is texture pop in and the textures are way more bland. The lighting and sharpness is far superior on x1. I also noticed lag on the 360 version with the occasional walk forward walk back lag. If you don't believe me my Gamer tag is BRYCE 360
Try installing the 360 version to the hard drive. That should resolve texture pop ups.
People have the option of upgrading if they want...some don't want to or can't and still want to play Titanfall- so I support the release of the game on previous gen systems. Obviously, the next gen consoles out-shine the previous gen considering this game was released on schedule for next-gen and took months to downgrade to previous gen systems. It works either way for gamers and I recommend it on X1 if possible, but 360 if that is what is available.
Truth be told, Titanfall was intended for last gen consoles. They say it was supposed to be a PC exclusive but, Zempella is interested in making money, and so is EA so they planned it for Xbox 360, PS3, and PC. Then, Microsoft convinced EA it was a better idea to port the game to Xbox One, who knows what Sony was doing, but then we find out that Microsoft was under the impression that if they didnt do something fast, Titanfall would go to PlayStation consumers and their Xbox would assuredly die. So, Microsoft paid EA what EA thought PS4/PS3 sales would be and Microsoft even offered to cover the costs of paying media sites under the table to talk good about Xbox One. Did it all . Pay off? Not entirely. The PC version was an option and PS4 didnt need Titanfall to move units. InFamous Second Son gave Sony some ammo to fire back with. Titanfall on PC really isnt that demanding. I dint even have to cross-fire. I can do it all on a single graphics card, max settings without a chug. This is a last gen game that still cant run at high full HD res and 60fps on Xbone. Titanfall will return on PS4 running optimally and have a singleplayer mode this time.
The reality is that the Xbox 360 was advanced for her time and the Xbox One isnt. Its amazing how good the game looks on the 360.