40°

Chris Roberts; 4K on PC more beneficial, can't appreciate resolution at certain distance

DSOGaming writes: "Lately we’ve been hearing a lot about resolutions and how console gamers are unable to distinguish the difference between 720p and 1080p. And while most of you will raise your hand and say that you can easily notice the difference between these two resolution standards, Star Citizen’s Chris Roberts claimed that really high resolutions can’t be really appreciated when players are gaming on their HDTVs."

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dsogaming.com
Neonridr4130d ago (Edited 4130d ago )

which is why the most common 4K TV sets are massive in size. Because on a 42-50" TV you would have to be like 3 feet away from the set to actually be able to see the extra pixels you would get from 4K.

At least on a PC monitor with 4K support you would naturally be sitting quite close to the screen.

john24129d ago

Even if you don't own a 4K monitor, it is a bliss downsampling from a 4K resolution (especially when there are no AA options available).

ATi_Elite4130d ago

I currently game on a 4K 60" SOny TV and I can tell the difference between 4K and 1600p.

1600p NOW SUCKS, kinda! When it was oh so good a few months ago. My 1600p monitors still kick arse but pale in comparison to my mammoth 4K TV.

Chris is right because the size of your TV and the distance you sit from it is important to notice the difference. There are viewing guides to maximize viewing quality of 720/1080p TV depending on size and distance. Use them they work great.

for 4K you need as big as a screen as your wallet can afford so you can sit further away and still appreciate the eye burning experience in all it's glory. Many insiders have stated that 4K on anything less than 50" is not worth it (excluding Monitors)

PC Gamers sit close to their monitors but we have test programs that let us now the best distances for our gaming resolution.

now sitting too close to anything is bad, always has been always will be.

medman4129d ago

It really depends on how big your tv or projector image is and how near/far you sit. I have several projectors and tv's, and it's very easy for me to discern the image quality differences between various resolutions. My smallest screen is 50 inch, largest is a projector at well over 100. But I can see the difference on all on them, to varying degrees.

60°

Star Citizen Creator Chris Roberts Discusses Road to 4.0 and Plans for 2022 and Beyond

Today Star Citizen creative director Chris Roberts shared a long post on the game’s official website, explaining Cloud Imperium Games’ plans for 2022 and beyond.

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robertsspaceindustries.com
RpgSama1133d ago

In-Depth Plan:

"Get more money, release nothing"

390°

Star Citizen Creator Addresses Concerns on Development; Over 30,000 Players Play on Average Days

Today Cloud Imperium Games founder and Star Citizen creative director Chris Roberts took to the game’s official forums to address concerns about the development of the growing space simulator.

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robertsspaceindustries.com
RaidenBlack1746d ago

Not bashing CI games, a random thought:
Just release the Squadron 42 portion asap.
This'll keep people engaged and interested. While the persistent universe gets worked upon.
This might also help the devs address some bugs which might be common to both modes/game, early on. So that the same bug don't crop up in the Star Citizen game.

1746d ago
moralsup1746d ago

A watched pot never boils...

They cant just throw Squadron 42 out there, its supposed to be some grand AAA title itself.

Godmars2901746d ago

Which is the problem.

They should be offering "B" grad games in order to support their AAA title.

Godmars2901746d ago

Thing is:
1 - people, those who have and continue to pay into it, are engaged.
2 - Squadron 42 likely can't simply be "put out". Not if its suppose represent Star Citizen which itself is suppose to be a fully immersive open world first person "experience" where is more a linear set of missions.

They could/should probably do 42 traditionally, just the flight missions w/cutscenes, but then if such an idea had gotten into their heads they could have been pumping out series of titles based around the gameplay of the main game - S-42, something based around prison breaks boarding actions and mining - for financing rather than the ever more ponzi scheme the project seems to be turning into.

DarthSocio1746d ago

another $800 million and it'll be ready. Keep the faith lads

SimpleSlave1746d ago

Chris Roberts and family have been living the high life getting pay millions for almost a decade without delivering a final product.

I'll bet they'll be siphoning millions more before finally delivering an Early Access for who knows how long or selling the company/IP outright while Chris and Fam enjoy them Golden Parachutes.

Not a scam they say.

👍👌So sad!!!👌👍

BlackDmitry1745d ago

How much time they have already tormented this game and will not drive you crazy. I am not surprised that there are any problems.

Psychotica1745d ago

I guess what I don't understand is with all that money why don't they hire more developers?
But generally speaking the development time isn't that unusual, RDR2 took 8 years
https://gamerant.com/red-de...

SaveFerris1745d ago

Shouldn't the game be released when it is ready?

530°

‘Star Citizen’ Director Chris Roberts reveals what he would do to fix ‘Anthem’

“Star Citizen” Director Chris Roberts knows about creating sci-fi open worlds. He sat down with us to discuss how he would fix BioWare’s “Anthem.”

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newsweek.com
Alek832257d ago (Edited 2257d ago )

BioWare and EA need to listen to this man. He turned NMS from a pile of steaming shit to one of the best open world exploration games our there.

Yes, I know he promised things he did not deliver, but in my eyes, he more than made up for it with all the amazing free patches for No Man's Sky.

ZombieGamerMan2257d ago

Don't think patching up someone else's work fixes not releasing a product that he has poorly mismanaged

VenomUK2256d ago

Whilst I hope I live long enough to play Star Citizen I have to say this headline made me laugh! It's like Peter Molyneux giving Sean Murray advice on how not to over-promise!

joab7772257d ago

You are thinking of Sean Murray! Roberts is in the same boat as Bioware would be if EA wasn’t their parent company, on year 7 of a game that has absolutely no release date in site. I do believe that SC has direction, but it needs to finalize something at some point, and build upon it after it’s released.

Alek832257d ago (Edited 2257d ago )

Oh ouch, you are 100% correct. I'm dumb lol. Anyway, NMS is awesome and had a huge turnaround. They should consult those guys.

uth112256d ago

Chris Roberts promised things he didn't deliver too, namely Star Citizen

The 10th Rider2256d ago

The part about no release date isn't entirely true

They have a roadmap for the online portion of the game that doesn't really give a solid time frame. That completely sucks.

The single player portion of the game, Squadron 42, has a set pathway from now to release. They plan on it being feature complete and in alpha testing in Q1 of next year. Then in Q2 it's supposed to be entering beta. That means sometime around a year to year and a half from now people should be able to get their hands on the single player of Start Citizen, which is being sold as it's in thing.

I guess we'll find out for sure in about a year. S42 is the part of the game that I'm cautiously interested in, so I hope it works out.

rainslacker2256d ago (Edited 2256d ago )

I think EA is wishing Roberts had stayed. He's made millions on a game which is never finished, and people keep giving him more money for new features before the others are finished. It sounds oddly familiar to Games as a service doesn't it?

It's rather ironic that the company he worked for that he helped make famous with Wing Commander is now the name of EA's online service.

+ Show (1) more replyLast reply 2256d ago
Alek832257d ago (Edited 2257d ago )

Ignore, I'm dumb. Thought of NMS I stead of SC. Still some solid ideas to fix the giant pile of burning shit that is Anthem.

Cobra9512256d ago

I hate it when I do that. We all have brain farts sometimes. Just laugh it off.

The 10th Rider2256d ago

Don't feel too bad, the comment is pretty hilarious, haha.

rainslacker2256d ago (Edited 2256d ago )

You're comment is wrong on many different levels

1. Chris Roberts had no hand in NMS. That's Sean Murray
2. NMS wasn't a pile of sh*t on release, it just didn't have all the features people expected.
3. Chris Roberts has milked the Star Citizen fans for more money since it's inception, and hasn't delivered a full game since he actually left EA.
4. Roberts has fine tuned the notion of making people pay continuously while delivering as little as possible.
5. Roberts has been all over the place with what he will deliver on Star Citizen, and as of yet, hasn't delivered what he originally promised with the initial backing campaign
6. Star Citizen is probably the best example of feature creep ever. So many distractions, the game is much more than it started off as, but still isn't what it was originally meant to be, so it doesn't even have that in common with NMS.

+ Show (2) more repliesLast reply 2256d ago
2257d ago Replies(7)
Brave_Losers_Unite2257d ago (Edited 2257d ago )

Greedy EA taking notes from Scam Citizen director? What could go wrong?

harmny2256d ago

Scam citizen? You can play the game right now

Hungryalpaca2256d ago

You’re on a site filled with console owners. They don’t follow SC at all.

Spartacus102256d ago

@ Hungryalpaca
We do follow it actually. About twice a year we have a laugh at it, as we have done for about 8 years now.

rainslacker2256d ago

He hasn't released the entirety of the game he said he was going to make with the initial crowd funding. He's had feature creep more than any game in history.

I don't think he's scamming people though. I think he's working on the game, and delivering it in pieces. Which is fine if the backers are OK with it. But i can't imagine in this day and age that all the backers are that happy with the way he's been releasing content for this game. That just defies the nature of the internet.

What Roberts has done though, is pretty much about what you see with Anthem. Release a game which is unfinished....pretty much in alpha or beta stage, charged for it(before it started production in many cases), under-delivered, and promised more content in the future...sometimes at a cost upfront. However, he hasn't required everyone to pay for the new features, so what he's doing with Star Citizen really isn't unlike what is criticized with many games since last gen, where games get released, then milked with updated content releases over the years...sometimes at a cost. Roberts just does it more on the MT model, where people can back the project ahead of time.

What he's doing is just a GaaS game. It's nothing new, but the ambition behind his project has escalated so high, that he has a lot to deliver on.

That said, I do have more faith in him to deliver eventually, than I do in EA/Bioware doing so on Anthem.

PapaBop2256d ago (Edited 2256d ago )

They'd make it f2p then offer Javelins as cash shop options costing $100+ each

boing12256d ago

Why SC is a scam? Explain, please. I have never seen more transparent crowd funding campaign so it always surprises me when people say that but maybe I don't know the whole picture. Did something happened?

nommers2257d ago

He’d turn the game into the most expensive Kickstarter of all time?

Jaypi032256d ago

He'd drop it into early access, and make you wait years before it releases.

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