AllThatsEpic: “Bring us the girl and wipe away the debt.” Nine simple words that at the surface mean nothing, but when applied to a BioShock Fan – or perhaps just BioShock Infinite in particular, a flurry of images might come rushing to ones head. Amongst the recollection of Irrational Games’ latest title would be a girl by the name of Elizabeth Comstock who was indirectly introduced to gamers through the phrase the Lutece twins coined. Though gamers were not fully aware of who the girl was, or the influence she would have on the title’s main protagonist Booker DeWitt. It wasn’t until Booker found himself in Columbia – the city in the sky, that the pieces of the puzzle slowly began to merge together, one of the biggest pieces being Elizabeth Comstock.
Examples of DLCs that are NOT cynical cash-grabs are few and far between. These rare gems can significantly expand upon and improve the base game. GameLuster's Nirav Gandhi highlights the top ten DLCs of all time. Publishers take note - these are DLCs done right.
My favorite DLC list would be:
10) Dragon Age Origins: Awakening
9) Assassin's Creed IV: Freedom Cry
8) Destiny: The Taken King
7) Fallout 4: Far Harbor
6) Fallout New Vegas: Lonesome Road
5) The Elder Scrolls V: Dawnguard
4) The Elder Scrolls IV: The Shivering Isles
3) The Last of Us: Left Behind
2) Red Dead Redemption: Undead Nightmare
1) The Witcher 3: Blood and Wine
Honorable) Mass Effect 3: Citadel, The Witcher 3: Hearts of Stone, FarCry 3: Blood Dragon, Diablo III: Reaper of Souls
Also) Fallout 76: Wastelanders (Actually brings some sense to the game) (Should be a standalone offline title)
Where’s Big surf island from Burnout Paradise? And all the extras.
GTA4’s dlc was one of the best ever
Undead nightmare was brilliant My 3 favourites off top of my head great value and great content
Dark Souls 2 and Dark Souls 3 DLC was great, Horizon: Zero Dawn's Frozen Wilds DLC was good.
Gavin Goulden, lead character artist in Insomniac Games, told Sector.sk more about creating characters in Marvel's Spider-Man, Sunset Overdrive, and Bioshock Infinite.
It seems it was long time ago. A bunch of friends spending hours on end playing RPG games, sitting around the table with the box of cold pizza. Excited about the story, listening to the Game Master, they were completely engaged in the worlds only visible to them and their imaginations.
The GM is the programmer, and in MMOs and co-ops, you can play with others. If you want to ONLY use your imagination for the visuals, read a book.