UGO writes: "With the recent announcement that id Software has begun work on Doom 4, the latest installment in the franchise that basically made first-person shooters what they are today, our mouths reflexively started slavering. We've been with Doom from the beginning, battling our way through Carmack and Romero's early masterpiece before going online at LAN parties and discovering the joy of deathmatch for the first time. Several sequels followed, for a variety of platforms (including the Super NES, Atari Jaguar and more) as well as a series of novels and a big-budget movie starring The Rock. However, it's fair to say that the first next-gen installment, Doom 3, was sort of a disappointment, replacing the balls-out adrenaline of the early games with a slower-paced survival horror experience. With the sequel looming, we took some time to tell id exactly want we want to see - so get cracking, Carmack!"
Today, some new in-game footage from the prototype versions of the cancelled COD-like Doom 4 surfaced online.
What's cool is you can see some of the animations they kept and revised for 2016.
For me its always interesting to see some prototype of a game of something else and see the final product on why they go another direction in the end
I don't see what is "COD-like" here? Just because there's 2 seconds footage with ironsight?
Whilst the FPS genre has since had a tonne of fantastic franchises, such as Quake, Unreal and Serious Sam, Doom remains at the top of the pile, and has one of the best comeback stories in video game history. Doom is almost 30 years running, and has even bled into other mediums such as feature films and novels. As it has been going for so long, there have been a large number of entries in the series, and there are probably a few you never played. This is every Doom game ever.
According to ID Executive Producer Marty Stratton, DOOM 4 was scrapped because "it was more 'DOOM' in name than really anything."
I would like the original demons redone in full next gen glory. The original designs for the Hell Knight, Baron of Hell, Spider mastermind, Arachnotron, Revenant, Cyberdemon were really great pieces. The "re-done" creatures in Doom3 were all too "bug" like or just mutant looking. When the "Hell Knight" or "Baron", I don't know which burst through the portal in D3, I was toally disappointed. I want to hear that trademark howl echoing through the halls warning me of my impending peril. The re-done "mood" music in the PS version was awesome as well.
All I want is for Doom 4 to be like Doom 2 and Doom 1. Please, don't be like Doom 3.