DOOM (2016) - Graphics Study

Quote "The new DOOM is a perfect addition to the franchise, using the new id Tech 6 engine where ex-Crytek Tiago Sousa now assumes the role of lead renderer programmer after John Carmack’s departure.
Historically id Software is known for open-sourcing their engines after a few years, which often leads to nice remakes and breakdowns. "

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DefenderOfDoom22828d ago

Lot of info in this article !!!


New footage revealed for the cancelled COD-like version of Doom 4

Today, some new in-game footage from the prototype versions of the cancelled COD-like Doom 4 surfaced online.

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Feralkitsune1270d ago

What's cool is you can see some of the animations they kept and revised for 2016.

nirwanda1270d ago

When you strip everything back you can really see how great the animation is.
It's amazing how far games have come.

glenn19791270d ago

For me its always interesting to see some prototype of a game of something else and see the final product on why they go another direction in the end

RaidenBlack1270d ago

My favorite is the MGS:Rising vs MGR:Revengeance.(I preferred the Kojima's one)
Another interesting one is Splinter Cell Conviction Concept vs Retail

spicelicka1270d ago

I don't see what is "COD-like" here? Just because there's 2 seconds footage with ironsight?

Concertoine1270d ago

The devs were openly going for the cinematic shooter style that was popular in the years this was developed. COD-like Doom was pretty much the pitch.

Fluke_Skywalker1270d ago

Looks pish, no wonder it got canned.


Every Doom Game Ever

Whilst the FPS genre has since had a tonne of fantastic franchises, such as Quake, Unreal and Serious Sam, Doom remains at the top of the pile, and has one of the best comeback stories in video game history. Doom is almost 30 years running, and has even bled into other mediums such as feature films and novels. As it has been going for so long, there have been a large number of entries in the series, and there are probably a few you never played. This is every Doom game ever.

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Why Development Stopped On DOOM 4

According to ID Executive Producer Marty Stratton, DOOM 4 was scrapped because "it was more 'DOOM' in name than really anything."

Dabigsiebowski1572d ago

Because they wanted to punish John Carmack.

AK911572d ago

From reports apparently Doom 4 was shaping up to be COD but set in the DOOM universe, honestly really glad that didn’t happen.

Profchaos1572d ago

Pretty much they wanted to make it to meet what was selling at the time and in doing so it lost the soul of what makes doom doom.

MadLad1572d ago

Even Doom 3 did that, despite being a solid game all the same. Not mind blowing, in my opinion, but a solid title.

1572d ago
Segata1572d ago

Because it was Call of Duty with generic demons on Earth. Looked worse than the 2009 Wolfenstein. They made the right call.