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Titanfall Dev Gives Lots of Details on 6 vs 6 Player Count: “a TON of Debate” About it at Respawn

The unveiling of the six versus six player count of Titanfall caused quite a stir between the fanbase, and developers are sparing no effort to defend the design choice. One of Respawn Interactive’s devs took upon himself to address the rather difficult crowd of NeoGaf sharing a large amount of details on what caused the decision and on why it’s better for the game.

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iamnsuperman4181d ago (Edited 4181d ago )

"The point is that adding more players to a finely designed game doesn’t instantly make it better."

Yet they are adding bots. I guess the bots could be used to direct the game. They need to come out (sooner rather than later) and explain exact what the bots do and what role the play. At the moment the explanation for the inclusion of the AI is quite contradicting and very vague

TomShoe4181d ago

Eh...it feels too much like "Combat Training" in Black Ops II for me to be very confident in this 6v6 right now.

Are the bots supposed to play like actual players, with good skill and a fairly even K/D? Or do they act like grunts, where their only purpose is to keep the action going, like in LoL? I'm guessing it's the latter, to make sure everyone gets good K/Ds so no one feels "bad" at the game. But the good players should always rise to the top, that's the point of a competitive multiplayer shooter. A guy shouldn't be at the top of the leaderboard slaying bots all game.

Wizard_King4181d ago

As if you guys haven't figured it out yet?

the whole 6 v 6 thing is because they are releasing this on the Xbox 360 as well as the One and PC. This game being on the 360 has gimped it because the 360 can not handle any bigger maps or more players.

If this game where exclusive to PC and next gen then things would be looking much better.

Of course this game was going to be gimped, it has to fit on the lowest common denominator.

Wizard_King4181d ago

SO I'm wrong and it has nothing to do with the 360 at all right?

Its juts that the Xbox one is a weak piece of crap hey? It couldn't possibly handle this game.

/s

SMH....

Stay ignorant fanboys N4G and please never change

Philoctetes4181d ago

Not sure why people are disagreeing with Wizard_King. This thing is obviously gimped thanks to being a cross-gen title. If it was current-gen-only it could probably handle more players, but the 360 is holding it back.

Volkama4181d ago

Wizard you're getting disagrees because it is currently common practice for FPS games to have a different playercount on the old gen versions (see COD and Battlefield).

The 360 version is a port being handled externally to Respawn. We don't have any idea if/how it is different to the One/PC versions yet, you what you have stated as obvious fact is actually just speculative.

kiz26944181d ago

@Wizard King

So BF4 on Ps4/X1 was gimped by current gen versions? Nope. Double over better graphics and nearly 3x the amount of player count.

Eonjay4180d ago (Edited 4180d ago )

Umm... just give people chance to set up the game options they want. Is there only one game mode? Come on, this should not be an issue.

maniacmayhem4180d ago

Wizard King you're wrong because a different team is developing a different version of Titanfall for the 360. Respawn hasn't even touched the game for the 360.

P0werVR4180d ago

The game is going to be epic. I hope they have chain executions on the AI. And hope the AI uses teh Cloud Computing for a more MP immersion with great story and action. WOW innovative things on the rise.

UnHoly_One4180d ago (Edited 4180d ago )

The reason people are disagreeing about cross-gen being a reason for this are disagreeing because that is stupid nonsense. The machine running it has nothing to do with the player count. It's a design choice.

The Last of Us multiplayer was what, 4v4? 5v5? I can't remember. Battlefield 3 on the PS3 was 16v16, right? They were on the same console, why weren't they the same?

NewMonday4180d ago

Titanfall is looking like a rushed game to save a panicked MS

it is obvious the game needs time to balance the MP but EA are doing another butchering job to appease MS.

jayswolo4180d ago

they aren't bots. They are AI teammates. Footsoldiers. About a dozen per team. And then are may be NPCs who control their own titans. People also ignore the fact that Titans have an auto pilot, so that means there can be 12 active titans, a ton of AI soldiers, and 12 players all at once.

NewMonday4180d ago

any non human is a bot, pure and simple.

dcbronco4179d ago

@jayswolo

Others aren't thinking outside the box. If you can have some control over both the Titan and two (normally)NPCs, they would be better than claymores and bouncing betties at watching your back. Plus if they use a AI system like Forza to help them learn to react more human like it should be nice in the beginning and get better with time.

+ Show (10) more repliesLast reply 4179d ago
jimbobwahey4181d ago

Yeah, it's a contradiction. They make excuses for keeping the playercount low but then need to pad the game out with bots to make up for the lack of players.

A big budget supposedly AAA FPS multiplayer game in 2014 with only 6v6 is quite frankly pathetic. Then again there's been reports that they've been struggling hitting 720p 60fps on Xbox One, so they've obviously had to lower the player count because of that and are dropping excuses now to justify it.

Weak.

Jawgasim4181d ago

I don't know if you take it really hard from behind by Sony or if you just like to be indifferent but it's been confirmed that 6v6 is also on the PC version. Are you trying to pretend that most PCs struggle with 720p and 60fps?
It's not a hardware thing, obviously, it's just a weird decision the developers made. Give it a try and then go back to banging your other console.

#PlayGamesNotBrands

jimbobwahey4181d ago Show
Wizard_King4181d ago (Edited 4181d ago )

I am not a fan of the Xbox one at all but I can say that the reason this game is having issues is much the same as BF4.

To many platforms at once, they never should have developed this game for the Xbox 360 at all, it should have been pure next gen.

Xbox 360 = 512MB RAM
Xbox One = 8096MB RAM

its easy to see they want the game to be the same on both platforms, thus gimping it for next gen owners.

even the whole bit about the cloud controlled bots shows that the cloud is just making up the gap in what the 360 can't do and the One can do. If this was just on Xbox one we wouldn't see any bots just human players.

Jawgasim4181d ago

You can call me a fan if you want, I've owned every console since the Nintendo 64. I play good games not brands.
I own both the PS4 and the Xbone, I enjoy them both and am happy to have both of them.

I singled you out as a PS fanboy because of your continuous vexation towards Xbox products.

Just for your information, I've encountered games on both platforms that struggle to maintain 60fps so I don't think its just an Xbox thing.

Anyway, you enjoy being restricted to one console and pretending you're a real gamer. Real gamers play games not companies. Embrace everything.

jimbobwahey4181d ago

Hate to break it to you Jawgasim since you're obviously really clutching to the impression that I'm a PS4 owner, but I'm not restricted to any one platform at all, I just don't buy junk and will criticize stuff that's bad :)

If your only reaction to somebody criticizing your precious videogames is to whine and cry about them being PS4 owners, then that reflects worse on you for being a fanboy, not anyone else :D

Jawgasim4181d ago

I'm not complaining about you owning a PlayStation, that would be hypocritical of me, I'm just saying that it's childish and slightly naive to complain about a console and game you don't own and haven't played.

If I hated PlayStation owners I would be a self-hating gamer. I'm quite the opposite, I enjoy the friends I have on PSN and we have a great time playing amazing games together.

You say you criticize bad stuff, but I'm sure if you look hard enough at any product that you can find problems with them. I can name flaws with the Wii U, Xbox One and the PlayStation 4.. I can also name a lot of great things about each console.

How can you enjoy everything if you only have one console? You're going to miss out on so many amazing games.

k3rn3ll4181d ago (Edited 4181d ago )

Yet everyone is clamoring over evve and that doesn't have a high player count

EDIT: EVOLVE *** SORRY ON PHONE AND ITS EARLY

Marcuskac24180d ago

Honestly, what did you expect from these people, they worked on Call of Duty (Infinity Ward) so they pretty much mastered the art of scamming people and milking as much money from a game.I was never really hyped for this game.

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Gazondaily4181d ago

I'm not bothered by the player count at all. Trust me, when you play it, it's just intense.

There is so much going on that it can be quite overwhelming. All I remember from my playthrough is shrapnel, metal and gliding through rooftops lol.

The small player count doesn't take away from the game. Wait for March to see why.

christocolus4181d ago

Totally agree. All those who played it had so many great things to say about the experience they had. Its going to be an amazing game and i cant wait to get my hands on it.

Those who dont like 6 vs 6 can wait for the sequel and stop downplaying this cos like it or not this game is going to be huge.

UnHoly_One4180d ago

No reason to believe the sequel will change much.

Gears of war went from 4v4 to 5v5, but never higher.

devwan4181d ago (Edited 4181d ago )

In hindsight is was probably not the best idea to give out the 6v6 information without fleshing out how the game will work and what part the other elements will play.

They say all publicity is good publicity, but I'm not so sure, titanfall has been hyped into the stratosphere already, there's only one way to go from there. Brought it on themselves. Hopefully their game lives up to it and doesn't only appeal to a limited amount of multiplayer FPS fans.

oof464180d ago

Yes. I think people are thinking that there will be AI piloting Titans and filling out open slots, but, from what I've seen on youtube, that is not the case. The AI work like the creeps in DOTA 2 or they are just general grunts for players to shoot at.

But Respawn should have CLEARLY explained this before revealing 6 vs 6.

B-radical4181d ago

They dont want you to call the A.I bots......apparently there different

jimbobwahey4181d ago

They don't like people calling the titans mechs either.

Everybody knows that they're mechs though, just like everybody knows the game is populated with bots, which are AI anyways. Trying to differentiate between bots and AI is utterly moronic of Respawn, they're the same freakin' thing.

UnHoly_One4180d ago

They aren't the same thing if they behave differently.

"Bots" run around the map and attempt to play like a real player.

These "AI" are not like the Titan pilots that you play as, and aren't going to just run around willy nilly trying to make you think they are a human. They are going to fulfill specific roles. Like taking defensive positions around an objective, for instance.

At a barebones minimum definition of "bot", you could say they are the same, yes, but I think they have a very valid reason for referring to them differently.

pompombrum4181d ago

Agreed...I don't mind 6v6 being the maximum number of players.. in fact I'd argue I prefer small arena style gameplay. However, the inclusion of bots has me very worried and is something I'm instantly put off by.

quaneylfc4181d ago

It is definitely the Sony fans trying to console(get it?) themselves because they don't have it. that's what Fanboyism is, people hating things they don't have so they can feel better. since when was 6v6 bad? it's from the creators of COD and no one knows how big the maps are. it's funny because no one is thinking of Titanfall 2 because they think it will have more players, it won't because that would contradict the reason of "it's more fun with 6v6."

If you are a simpleton you can complain about it being Titanfail and it is shit but the AI is obviously making a difference, not only to the "mental" playing style of the game but to the expectations of a Multiplayer game. this for me is accomplished by DICE with battlefield, whenever I can get into a game on my own (I hate playing Multiplayer games on my own.) I don't think of it as Multiplayer as much as an open world game that is easier to play. Titanfall will be the same, you will go into each game relaxed like you are starting a single player level instead of thinking of all of the "real" players coming to get you.

to all the Fanboy arseholes trying to ruin it for me: I get it and i can get the game, you can't for both- YOU DON'T GET THE POINT OF AI AND YOU CANNOT GET THE GAME...so stop voicing your incredibly naive opinions, ta

Fishy Fingers4181d ago (Edited 4181d ago )

So your saying this is good because it allows you to play a MP game but under the impression it could be SP?

Each to their own, but I play multiplayer to experience the thrill of testing myself against other players. Bots/AI are fine for training or single player sessions, but the satisfaction comes from killing other gamers. At least for me.

Regardless I'll be playing day one, I just hope there is an easy way to differentiate between gamer and AI.

N4OGs4181d ago

6vs6 is bad when its the maximum player count on a war game with mechs. I want D-Day storming the beach of normandy type battles in a game like this.
6vs6 is just for high end competitive play only. Like when you see people winning money at tournaments. because the lower player count requires everyone on the team to just be as skilled as you otherwise your whole team gonna get killed over and over and rage quit. or you will be to good and killing the same 6 people over and over. Thats how it is in any low player count game i played. I either kill the same few people over and over untill they dont want to play the game anymore because im to good or the other way around.

In bigger player count games like warhawk, battlefield, killzone etc you will see less people quit and more people have a shot at least getting one kill because they arent getting focused on and hunted down. bigger player games allow for continuos play no waiting for people to respawn, if you are really good at the game and are owning people left and right its still fun because theres so many people coming at you you feel like John Rambo.

why you want these small jason bourne type battles when you can have bigger better john rambo epic matches.

To many people keep wanting that small squad 6vs 6 gameplay because they cant handle or cut it in big player matches because to much going on for them. I on the other hand shine even brighter. Rambo style surviving and killing people.

I dont want basketball size matches. I want foootball style sized matches you see which sport is better? the ones with the bigger player count both football and american foootball aka soccer have the largest player counts and are the 2 best sports in the world. the more the better its always been this way unless you cant handle it.

quaneylfc4181d ago

I'm not saying that i think of it as a single player game. I'm saying that you can play this game with a relaxed head on your shoulders compared to fast paced mp games like cod. I feel more relaxed when I play battlefield; i used to like the challenge of pure Multiplayer but now i can't be bothered. I'm too old and too rich for it.

Volkama4181d ago

The bots are not intended to replace players, they are grunts that supposedly serve a strategic purpose (you can kill them or "data knife" convert them to your cause). They will also make bad* players feel like they're more than a punching bag.

I am quite curious about the AI, as it's seemingly a quite big feature but we know very little about it so far. I don't really see that they "need to come out (sooner rather than later)" though, what they need to do is get the end result right.

gamer20134179d ago

I'm thinking that Respawn are using Azure to beef up the AI in the same way that Turn 10 is. If that's the case then i'm very intrigued.

solar4181d ago

And now I don't care about Titanfall anymore

ambientFLIER4180d ago

Don't let the door hit you on the way out.

malokevi4180d ago (Edited 4180d ago )

Good enough for me. The explanation is thorough and well thought out. I'm happy with it. So long as it feels like there's a lot going on, I'll be pleased. Can't wait to give it a go!

What a great dev team, addressing concerns so quickly like that. Kudos to Respawn.

edit:

"Its also why we took an extremely early pre-alpha build of the game to events like Gamescom, PAX, etc. to let normal dudes hands-on time with the game. There’s no amount of polished marketing that can replace playing the actual game."

=0 pre-alpha?!?! Holy smokes batman! The type of game you can't truly appreciate until you play... it's little comments like those that keeps my excitement piqued for this game. *drools everywhere*

VENOMACR12274180d ago

Last I checked, Gears of War sold pretty well and has only 5v5 multiplayer (I think that's right). Battlefield has 64, so now that's the standard? I remember the original Forza only had like 8 player online. Now it's like 16. Does that make it any better? No because now you have 16 cars smashing their way into a turn. More doesn't mean better. Let's actually play the game before everyone rips it to shreds. Don't forget, you can put the Titan in autopilot mode, so thats 12 human's and 12 Titan's potentially on the battlefield. 24 total characters on the map, that's not bad. And it wouldn't be much fun to walk around in a Titan and blow up within 15 seconds because there are 13 other Titan's walking around.

MestreRothN4G4180d ago (Edited 4180d ago )

This point is indeed confusing, but in the end, the idea is to direct the gameplay, the focus on the battles, maybe lead the players a bit.

Actually, this can work as a very much needed GUIDE for multiplayer matches, leading players towards the objectives, screwing those respawn killers, random players or campers.

I don't think I'll like Titanfall, much more because I'm not much into gaming on PC, but these guys are doing a great PR job by addressing this issue while the discussion is hot.

Props to them for the guts and intelligence.

-

PS:
He indeed acts a little bit naively, as when he writes: "Ask yourselves, why do you want more players?"
The answers is basically "not COD-small maps".

iceman064180d ago

I agree. To your point about why people want more players? It's pretty easy to answer. When they revealed the game, it looked like there would be more players. People envisioned these large scaled battles being played out on large maps with them being human controlled. I don't think that anyone thought that many of those would be AI or bots. So, people were "let down". Now, this isn't to say that the game won't work or will suck because the player count is "low". It's really saying that people's expectations, following what they saw, weren't met.

wcas4180d ago

The X1 is limiting what they can do with the game. Plain and simple.

bennissimo4179d ago

Like your opinion is limiting the potential enjoyment you get from gaming.

bennissimo4179d ago

The bots are cannon fodder that amplify the pace of the game.

When you play it, you'll understand.

TradingWarStories4179d ago

Don't get why people are making a big deal out of it, nobody on this forum has played it, so I guess we should hold out on the prejudices.

Also having played Last of US 4 v 4 MP I couldn't care less if it was 2 v 2 as long as the experience is good.

+ Show (13) more repliesLast reply 4179d ago
kratoz12094181d ago

Still 6v6 is a bit of a joke for a game like this..

but i will wait, Uncharteds MP was amazing and that was only 5v5

amiga-man4181d ago (Edited 4181d ago )

Though 6x6 sounds disapointing, in fact is disapointing to many, if done right it might work, one things for sure though this game is not selling itself very well, if it turns out to be 6x6 and 720p as expected it is hardly coming across as a full on next gen title.

VENOMACR12274180d ago

720 won't stop people from buying it. With all the stuff blowing up and going on around you, you won't have time to stare at a tree branch and go "well, that would look more clear in 1080." People need to let go of the resolution and focus on the gameplay itself. I'd rather have a game that runs at 60fps and 720 then 1080 and 30fps. But that's a personal opinion. I guess some people just want a game to be pretty but play and run like crap.

amiga-man4180d ago

Whats wrong with wanting a game that plays and runs great with the best looking visuals?

your selling yourself short my friend.

princejb1344181d ago

But that's uncharted. Uncharted doesn't have big robots especially since the gameplay trailers we seen showed more than 6vs6
But who knows it could work. We'll just have to wait for the game to be released

B-radical4181d ago

Trailers showed more then 12 mechs on screen at once?

N4OGs4181d ago

uncharted is not a war game though and had maps that fit the style of play because of the cover system, the climbing and jumping and stuff you can do in the game. the arenas are smaller to so you can always run into people. The minute you bring super jumping,mechs, big maps and areas into the fold the game has to support more players especially a war game thats MP only.

uncharted had a full on single player and the mp was extra. same with the last of us. Those games were slower speed duck and cover and sneak type games.
war games are not that.

EffectO4181d ago

More like,

Caused the stir among concerned trolls and websites hitting for clicks.

Kevlar0094181d ago (Edited 4181d ago )

I think it's sad games need to have the highest of everything to be worthy. A game can't just be fun, it has to have 60 fps, 1080p, PC level graphics and 32v32 multiplayer (at least for an FPS).

I played TitanFall at PAX and I did not notice the smaller player pool. Quite frankly I couldn't tell the difference between AI and player on my initial run, and I didn't really care. Playing this game on a big HD TV and headphones was an amazing experience

TitanFall is all about having fun, what's wrong with that?

deepio4181d ago

Agreed. Look's like it wasn't decision taken lightly and seems to be based on a sweet spot for the fun factor.

N4OGs4181d ago

More people have fun playing in bigger matches or co-op. less fun is the smaller matches especially for people who arent good at shooters and what not because like i said you have no chance of getting a kill with such low player counts unless you have some skills. everyone can just focus on you for an easy kill in a lower player count game. in bigger matches they cant focus on you and you can sneak around and get a few kills in. Even in bigger matches the better players still shine. You would always see me in the top 3 in warhawk.

but bigger matches allow for the not so good people to contribute and have fun to communicating with the many people on your team having a good time talking and laughing and planning stuff.

This game will not do well or have a long lasting player base with such a low player count ike that with no single player.

every other game that has low player count has a single player or co-op.

Zichu4181d ago

To most people, fun is a bad thing. Everyone is turning into some elitist who thinks games need to have the best everything to be considered good. They most likely won't get games that gets less than an 8/10 in reviews.

True gamers are being outnumbered by casuals, dudebros and elitists who think they know better, but they don't. The developers know better, this is what they are paid to do, they have most likely tested this game with more than 6v6 and it probably wasn't right. Too many Titans, most likely. Why else would they keep the PC version at 6v6 as well??

TomShoe4181d ago (Edited 4181d ago )

It's not that the game isn't fun. It's just that this is a little disappointing given how strong the hype is for the game.

This is the game that is supposed to kill Call of Duty.

This is the game that is supposed to revive the FPS genre and save the Xbox One.

This is the game that is supposed to show off the true power of the Xbox on the "cloud" we've heard so much about.

Basically, there is a LOT riding on this game, and we all need it to do well if we expect a sequel and less CoD Domination.

It's not getting off to a great start.

Zichu4181d ago

Who has said that it's supposed to be the CoD killer, the FPS reviver? Pretty sure the internet are hyping up this game way too much. It looks like an amazing game and I am excited for it, but I don't expect it to be a CoD killer.

People need to seriously relax, calm down and not blow everything out of proportion. Stop having high hopes for so many different games, because even the slightest change or direction a game goes that you don't agree with suddenly puts you off the game completely.

I'm not directly talking about you, just people in general.

raWfodog4181d ago

I agree with you that people usually hype a particular game up so much that when it falls slightly short of their expectations, they immediately start hating on it. Not just for this game but for games in general.

I also have many games that I'm really excited for like Destiny and The Division but I try to keep my overall expectations low to avoid potential disappointment.

tommygunzII4179d ago

An old saying in sports is that a coach or general manager “who listens to the fans ends up sitting with them.” Fans are important, but the coach or general manager has the best knowledge of the team and gets paid for that specialized knowledge.

Best thing to do in my opinion is to just ignore them. Once you engage the fans they expect to be heard and that usually leads to problems.

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DanielGearSolid4181d ago (Edited 4181d ago )

So now it's a bad thing to enjoy large scale battles?

Different ppl like different things, and they could've easily giving the gamer the option for higher or lower player counts.

CrossingEden4181d ago

No it's not a bad thing to enjoy large scale battles, but it IS a bad thing to rag on an unreleased game for not have 256 players.

green4181d ago

Key word "enjoy". What is the point of large scale battles if they are not enjoyable? Would you rather have a smaller scale battle that was perfectly balanced and enjoyable than a large scale one that has poos balancing and ends up being horrible?

Kevlar0094181d ago (Edited 4181d ago )

It's not bad to have a lot of people. But there are people who think having only 6v6 makes it less of a game, which isn't necessarily true. It's easy as an observer to say "more is better" or "6v6 is too low" but unless you are the one actually developing the game such statements are to an extent unfounded.

Once people start playing the game most of them won't care or even notice. Does having only 6v6 ruin the fun of getting 13+ friends on a single game? Yes. But in the end game balance and enjoyment is what really matters.

One comparison we can make here is games that are single player-only versus games that have both single and multiplayer. Just like how a game doesn't need multiplayer to be worthy of $60 or high scores Titanfall doesn't need 16 on 16 to be a quality game.

I'm going to be honest here for a moment. I scoffed at the idea of Titanfall being only multiplayer. I thought games needed to have singleplayer campaigns, if they didn't the Dev was just being lazy or took the easy route , because in my mind creating a strong story and characters was more difficult than making multiplayer.

Playing the game at PAX truly opened my eyes. The work put into pacing, control fluidity, in-game commentary that simulated single player, and pure excitement too me by surprise. A game can live on "just" multiplayer provided it's as memorable and made with as much hard work as a single player experience. Titanfall can live with "just" 6v6.

DanielGearSolid4181d ago (Edited 4181d ago )

Ppl arent ragging on 6vs6 battles because its 6vs6, they're ragging on that being the maximum amount...

Zampella said it could be higher, so why not let gamers decide wats more fun?

jukins4181d ago

@DanielGearSolid "Zampella said it could be higher, so why not let gamers decide wats more fun?"

Because when gamers decide we end up with Call of duty and its imitators released on an annual basis.

DanielGearSolid4181d ago (Edited 4181d ago )

@Junkins

So many things wrong with this comment...

First of all the game already controls like Call of Duty

Second, give me an example of gamers "deciding" they want a Call Of Duty clone... Stop making claims speaking for gamers as a whole when you have no clue...

Third dont "gamers" include you? Or are you some ascended omni-gamer with superior gaming intelligence?

Fourth Why is it wrong for Gamers to like COD style games now? Ppl are entitled to their own opinions

maniacmayhem4180d ago

It's not bad to like large scale battle with high player count but as the developer has said and what we should understand is THIS IS NOT THAT GAME for higher player count.

"Vince is right - we tried a huge amount of playercounts (all the way down to 1v1 and up quite high) and designed the maps, gameplay mechanics, and entire experience around which played best. If anyone wants to chase the numbers game, perhaps we're not the experience they're after? I dunno."

If you want a game with huge players running around and hardly any team work then play BF4 and that should be the end of that. But to sit here and rag on Titanfall without even playing it is plain stupid.

Everyone who has played this game has praised and said it is fun as all get out. Not once did anyone complain about 6 on 6.

Now you can try and say that the people playing didn't know it was only 6 on 6 and if so that means the game is an even bigger fun-beast because of that aspect alone.

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bjmartynhak4181d ago

Thanks you,

I wanted to write the same comment.

60 fps
1080p
32v32

What else? Second screen? multiplayer & single player? Social stuff?

Gaming discussion in becoming a matter of numbers and checklists.. it's sad

Volkama4181d ago

These soldiers had damn well better have 12 fingers. This is next gen!

Moncole4181d ago

Why wold anyone want social stuff in their games?

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JackISbacK4181d ago

man 6vs6 is realy low but if it is due to desigh decision and want the quality at the top then its a no problem for me i've played this game at pax and it feels dam great even with 6vs ,even i was'nt realising its 6vs6 ,sony fanboy are raging war on this site ,but when i played it was really enjoyable ,i can live with it forever and can play it for long time this is waht the role every game must play and i think it served very well when i played and it feels magical and great,probably those minutes were the best time in gaming and i cant wait to get it home.

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150°

Titanfall head responds to Helldivers 2 crossover pitch, and fans are already cooking

In a simple and concise post on Twitter, head of Respawn Entertainment Vince Zampella responded to fan requests for a Titanfall x Helldivers 2 crossover two love heart emojis, praising the idea.

90°

15 Underrated FPS Games You May Want to Try

Popularized by Doom in 1993 and still making video game haters gnash their teeth today, first-person shooter games are the best thing to happen to gamers since pizza rolls. So here are 15 underrated first-person shooter games you may have missed.

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Jiub1015d ago

Although the late 2000s Turok wasn't my favorite, I would love a new entry. Open world survival with shotguns and dinosaurs. Not sure how we'd get the fusion cannon, but that would be pretty sweet too.

MadLad1014d ago

Lol

All of these games are pretty much universally praised. Outside of Timeshift I literally own all of these.

Venoxn4g1014d ago (Edited 1014d ago )

XIII, The Darkness 2, Far Cry: Blood Dragon, Timesplitters: future perfect, Bulletstorm are awesome games

gurp414d ago

I played them all, they are all good in their own way
I used to be obsessed with FPS games

60°

An ode to Titanfall: The last twitch shooter I'll probably ever enjoy

Windows Central: "Titanfall 1 is being sunset, taken off storefronts by EA. While the servers remain live for now, one has to wonder just how much time it has left. I look back and pay tribute to the last "twitch"-styled shooter I ever truly loved."

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