So, Knack is basically an amalgamation of ancient stones and relics, morphed into a living, breathing, robotic entity. And he likes to go around punching things, shooting things and turning into a big ol’ tornado that destroys things.
Sounds like the perfect way to show off a next-gen console. Or not.
Knack introduces some neat ideas with online co-op and the reward sharing system, and as platformers go, it’s an entertaining enough way to spend a few hours. The problem is, it could and should have been much more. The game feels held back far too often and it’s hardly a showcase next-gen title that gives a feel for the horsepower the Playstation 4 is capable of.
Sony might be gearing to launch a new Knack game, a franchise that has had received quite a polarizing reception from the community.
While I did actually enjoy the Knack games, and found the reviews overly harsh, I do feel 2 games were enough unless the series was revitalized in a major way. For me, that would be a new Knack game for PSVR2. With the increased hardware power, those HD particle effects would be pretty awesome, surrounding the player at times. Astrobot proved that platformers can be amazing in VR, so let's hope that's where they're going with this, if real!
Translation: the next best game of all time is coming soon! Show me the money, Knack!
Surprised to see them continue this but considering how invested they are in the IP and the wider appeal, there must be some commercial sense to continue with a 3rd title
Alex S. from Link Cable Gaming writes: "Over the last 26 years, Japan Studio has delivered some of the marquee games for the PlayStation family of consoles and gave us some of our favorite gaming memories. So as Japan Studios sails off into the sunset, we wanted to dedicate a Top 10 article to the best Japan Studios games, ever."
Loved locoroco and legend of dragoon. Never played gravity rush or even ape escape but I heard good things.
Beyond the memes, Knack is just a solid platformer that deserves a new home on the PlayStation 5.
I'd rather they make a new platformer IP. With Sackboy and Astro's Playroom PS5 looks very good for the platformer genre so far
I think it would be great if they rebooted it, keep the visual style, but change the tone of the story and voices to match. This game looks like it should have a semi mute protagonist with a silly professor and his rebellious apprentice. Instead knack sounds like a brainwashed soldier, the professor like an angry divorced dad, and the kid is such an average joe. And the story takes itself way too seriously, it's so clashing with it's art style
It's time for Ape Escape PS5, Dual Sense Enhanced.
Give me that first. Then whatever.
It's really not.
The first really didn't deserve a sequel, and the sequel, itself, was nothing special.
This game is excellent to play with my 7 year old daughter. The second metal knack has infinite lives as long as knack is alive. Since knack can be killed more easily I usually let her battle the enemies while I lend support once the numbers of said enemies are reduced.
The excellent transition from game to cutscenes really show that you are in a next gen game but where Knack really succeeds is in being a 'family' game. There are very few games that help cover this part as people forget that many gamers grew up and have families now. Of course it could be improved in some areas but I'm happy that it launched not broken with super smooth gameplay. While it doesn't show the full horsepower of the PS4, I do see it as a next gen game and feel the potential still lurking in the PS4. All good! Well, done Mr. Cerny!